NSAttributedString doesn't work with SCNText
问题 I want to display some text inside a SceneKit scene, where the characters have a different color. The documentation of SCNText states: When you create a text geometry from an attributed string, SceneKit styles the text according to the attributes in the string, and the properties of the SCNText object determine the default style for portions of the string that have no style attributes. I tried this but it doesn't work. SCNText seems to ignore the attributes of my string. I checked if the