nodes

How to keep Nil from reverting container to its default value?

喜你入骨 提交于 2020-07-08 05:48:30
问题 I'm implementing a simple linked list and to denote the fact that there is no next node, I'm using the value Nil . The thing is that when assigned to a container, Nil will attempt to revert the container to its default value which means I need to use the container's default value or Any to determine if the linked list's end has been reached. However, I'd still like to use Nil (if only for its clear intent) and no other value to test for the non-existence of a next node in the code (e.g.,

chef policy group setting: Policyfile does not support setting the run_list in json data

ε祈祈猫儿з 提交于 2020-06-01 05:09:26
问题 I have followed the steps in below article I am getting following error Unexpected Error: ----------------- Chef::PolicyBuilder::Policyfile::UnsupportedFeature: Policyfile does not support setting the run_list in json data. here are the steps I followed include_recipe 'basecookbook::default' directory 'C:/ProgramData/ChefFiles' do inherits true action :create end Updated cooksbooks metadata to specify dependency on base The policy file is as follows cookbooks/test01/Policyfile.rb Changed the

How to plot images as a radial tree only using math

廉价感情. 提交于 2020-05-29 09:37:47
问题 I've found this answer that is coded in C# to plot nodes in a radial tree and gained a lot of information. The problem is that I am having a hard time reading C# and can't exactly figure out the entirety of what's going on. The goal is to try and render a radial tree like the image below, into a game and dynamically show and hide the points based on progress. The majority of radial trees I see use networkx or matplotlib , but I don't want to bloat the game with packages when I only need to

Store the address of previous node into the “prev” section of current node

做~自己de王妃 提交于 2020-05-28 06:42:56
问题 First, I defined my node using a struct called listrec. So each node has 3 parts: prev (used to store the address of the previous node), value (used to store the value), and next (used to store the address of next node). #include <iostream> using namespace std; struct listrec { struct listrec *prev; float value; struct listrec *next; }; listrec *head, *tail; Then, I used a loop to initialize the linked list (based on the number of nodes requested by the user. for (float i = 0; i < number; i++

Store the address of previous node into the “prev” section of current node

杀马特。学长 韩版系。学妹 提交于 2020-05-28 06:42:54
问题 First, I defined my node using a struct called listrec. So each node has 3 parts: prev (used to store the address of the previous node), value (used to store the value), and next (used to store the address of next node). #include <iostream> using namespace std; struct listrec { struct listrec *prev; float value; struct listrec *next; }; listrec *head, *tail; Then, I used a loop to initialize the linked list (based on the number of nodes requested by the user. for (float i = 0; i < number; i++

Store the address of previous node into the “prev” section of current node

青春壹個敷衍的年華 提交于 2020-05-28 06:42:46
问题 First, I defined my node using a struct called listrec. So each node has 3 parts: prev (used to store the address of the previous node), value (used to store the value), and next (used to store the address of next node). #include <iostream> using namespace std; struct listrec { struct listrec *prev; float value; struct listrec *next; }; listrec *head, *tail; Then, I used a loop to initialize the linked list (based on the number of nodes requested by the user. for (float i = 0; i < number; i++

Why Use Adjacency Matrices or Adjacency Lists?

生来就可爱ヽ(ⅴ<●) 提交于 2020-05-15 11:38:11
问题 I've just started learning about graphs, and something that's confusing me is why we need to use external data structures (like matrices or lists) to store which vertexes of the graph are connected to other vertices. Why can't each vertex just hold references to the vertices its connected to, like the way nodes do in a decision tree? That, to me, seems more intuitive. Thanks! 回答1: Well, this comes from a design philosophy. Whenever you have a many to many relationships, you introduce a broker

What is the programmatic way to disconnect a node in Jenkins?

对着背影说爱祢 提交于 2020-05-08 14:55:47
问题 I want to accomplish, through a script using the Jenkins API, the equivalent of manually clicking on the "Disconnect" link on the node management page in Jenkins. I want to add this code to a script I made using the Pipeline scripting plugin. In other words, as a user with Jenkins admin privileges, do Manage Jenkins -> Manage Nodes -> Click on a node -> Click on "Disconnect" As in: I do not want to do the equivalent of "temporarily mark this node as offline". That is not useful to me. 回答1: I

What is the programmatic way to disconnect a node in Jenkins?

…衆ロ難τιáo~ 提交于 2020-05-08 14:54:16
问题 I want to accomplish, through a script using the Jenkins API, the equivalent of manually clicking on the "Disconnect" link on the node management page in Jenkins. I want to add this code to a script I made using the Pipeline scripting plugin. In other words, as a user with Jenkins admin privileges, do Manage Jenkins -> Manage Nodes -> Click on a node -> Click on "Disconnect" As in: I do not want to do the equivalent of "temporarily mark this node as offline". That is not useful to me. 回答1: I

recursion function keeps running and prints nothing

只愿长相守 提交于 2020-04-30 08:37:06
问题 Long story short, I'm supposed to make a code that inserts, deletes, searches for and prints numbers in a skip list with the first node being negative infinity and the last node being positive infinity (-inf > (...) > inf). I called my search function from my insert function to find a spot to insert any new nodes (only after the third node has been inserted) and I initialize or reference my nodes outside the main function rather than inside of it (although I'm debating on whether or not I