mousemove

Focus follow mouse in vim

无人久伴 提交于 2019-12-09 10:29:17
问题 I am aware that the mousefocus option is only supposed to work in gVim. But I was wondering, if it's possible to have the console Vim switch to different windows in response to mouse clicks, would it be not possible to easily add following mouse movement to it, too? I'm an xmonad user, I love the focus following the pointer feature, I do a lot of pdf viewing and browsing while writing in Vim, and I'd be so much happier if I didn't have to keep mentally switching back and forth between two

INPUT_MOUSE: mouse does not move with given dx/dy values

旧巷老猫 提交于 2019-12-08 12:28:47
问题 I am moving the mouse using INPUT to set the cursor position. This is fine, except that I cant use screen values to move the cursor. If I want to set the cursor from 0 to 1680, I have to use 1680*0.66 as dx value to get the right position (inside game or on desktop). (I use mousemove, as I am setting the cursor position inside a game, and absolute positioning doesnt work there. I have two screens, one is 1680 wide, the other one has 1280) Any Idea why I have to use this factor or where it

JavaScript div resizing with aspect ratio

半城伤御伤魂 提交于 2019-12-08 09:54:27
问题 I'm writing a little script that allows the user to move and resize a div. I need to keep the aspect ratio and my logic doesn't work. function resizing() { var currentHeight = elmnt.offsetHeight; var currentWidth = elmnt.offsetWidth; var newHeight = currentHeight + (event.pageY - currentY); var newWidth = currentWidth + (event.pageX - currentX); var ratio = currentWidth / currentHeight; if(ratio < 1) { newwidth = parseInt(newHeight * ratio); } else { newheight = parseInt(newWidth / ratio); }

How to properly scroll an overflowing div based on mouse position within its container

社会主义新天地 提交于 2019-12-08 07:04:44
问题 I am working on a small jQuery plugin that autoscrolls through a set of overflowing elements within a container div based on the mouse position within that container div. See the Demo Here The idea is for this plugin to be an improvement of something I wrote a while ago. See the autoscrolling navigation in the lower left here The old problem with this was that it jumps around when you mouseenter from anywhere but the bottom(javascript perspective) of the container div. Now everything is

how to use mouse move event for QGraphicsScene?

纵然是瞬间 提交于 2019-12-08 04:18:32
问题 hey want to drag this bezier curve when mouse button is pressed and moved.. I did this: void MainWindow::mouseMoveEvent(QMouseEvent *e) { qDebug()<<"in mouse move - outside if"; if((e->buttons() & Qt::RightButton) && isStart && enableDrag) { qDebug()<<"mouse dragging happening"; xc2=e->pos().x(); yc2=e->pos().y(); drawDragBezier(xc2,yc2); } } this starts dragging when i press right button and start moving mouse in whole main window..but I want to start dragging only when I press mouse button

javascript use drag to move element

半腔热情 提交于 2019-12-07 19:39:36
问题 How does one set the position of an element? When the user drags an element (an image), I'd like to have it move synchronously. I see that my "mousemove" handler is being called. However I cannot get the element to actually move. Here's the mousemove handler (the element being dragged is "overlay"): function handleMouseMove (event) { var deltaX = event.movementX; var deltaY = event.movementY; var divOverlay = document.getElementById ("overlay"); var rect = divOverlay.getBoundingClientRect();

-mouseMoved OSX does not get called in a sprite kit SKScene

核能气质少年 提交于 2019-12-07 09:44:23
问题 The following responder (defined in NSResponder) does not get called in an SKScene in OSX: -(void) mouseMoved:(NSEvent *)theEvent { DLog(@"TEST"); } I have said the window to accept mouse moved events in the app delegate. _window.acceptsMouseMovedEvents = YES; Thank you in advance. SOLUTION: Add to the app delegate: _window.acceptsMouseMovedEvents = YES; [_window makeFirstResponder:self.skView.scene]; 回答1: Add to the app delegate: _window.acceptsMouseMovedEvents = YES; [_window

Java robot class mouseMove not going to specified location

与世无争的帅哥 提交于 2019-12-07 08:55:18
问题 To be honest I am not entirely sure what is wrong. This is the short version of a ton of other basic robot command movements under the if and if else. Whenever I run the program the mouse should move to the designated position and click. However when I run the program it does not move to the position I indicated, instead it moves to a different position each time I run it(I do not have any listeners designated to change the position so the position shouldn't be changing). I do not know if it

jquery mousemove how to stop

混江龙づ霸主 提交于 2019-12-07 08:27:00
问题 I have this fiddle http://jsfiddle.net/JqBZb/193/ where I want my object to move only when the red square is pressed, but I cannot remove the mousemove action when the user releases the mouse. It still moves after that. HTML: <div class="pointer"> <div class="marker"></div> </div> CSS: .marker { background:#ED1C24; height:2px; right:0; position:absolute; top:35px; width:7px } .pointer { height:72px; position:absolute; top:82px; width:72px; border:1px solid red; left:100px; } JAVASCRIPT: var

Hiding the mouse cursor when idle using JavaScript

左心房为你撑大大i 提交于 2019-12-06 21:29:59
问题 Is it possible to use JavaScript to set the cursor attribute to the property none if the mouse is inactive for a certain amount of time (say, five seconds) and set it back to auto when it becomes active again? EDIT: I realize that none is not a valid value for the cursor property. Nonetheless, many web-browsers seem to support it. Furthermore, the primary user for this is myself, so there is little chance of confusion arising as a result. I've got two scripts that can do something similar: