monodevelop

How to compile windows binary on OSX

眉间皱痕 提交于 2019-12-11 16:23:15
问题 I did a C# project on my Mac using Xamarin Studio. I need the binary to run on Windows. Right now it's using a gcc compiler. How do I get a Windows binary out of this? (Pretty sure I need to use mingw) 回答1: Xamarin Studio builds the exe / dll for you automatically. In your projects directory E.G. /Users/ashleymedway/Projects/TEST/TEST . Browse to Build/Debug or Build/Release depending on your configuration profile. You will see the complied app/library. E.G Test.exe The executable found here

Monodevelop Error executing task Csc: Argument cannot be null. Parameter name: pathToTool

半城伤御伤魂 提交于 2019-12-11 13:52:45
问题 I'm having a couple problems loading a .NET MVC 4 project I was working on in VS in Monodevelop. My (other problem)[Unable to Add NuGet Packages to References in Monodevelop 5 is related to packages, and this one is related to what I believe is the C# compiler? The error in the title is the only error I am getting when I try to build the solution. Any help would be much appreciated, and please let me know what other information I should provide. Thanks! 来源: https://stackoverflow.com/questions

MonoTouch: Using ServiceStack caused JIT error?

眉间皱痕 提交于 2019-12-11 11:06:54
问题 I am using the MonoTouch build of Service Stack from https://github.com/ServiceStack/ServiceStack/tree/master/release/latest/MonoTouch When run on a iPad, I get a JIT error. I thought MonoTouch took care of that in the build? Attempting to JIT compile method 'ServiceStack.Text.Json.JsonReader`1<Common.AppCategoryEnum>:GetParseFn ()' while running with --aot-only. I use the DLLS: ServiceStack.Common.dll ServiceStack.Interface.dll ServiceStack.Text.dll And only this single call: new

Unity3d how to change UI.Button text in code

痞子三分冷 提交于 2019-12-11 10:37:29
问题 Simple question, I am trying to making a flappy bird clone and I need help displaying score. I have the score being added and displayed to the console, but I cant get it to show on a gui text. I've tried to google how to do this and watch a lot of people's flappy bird tutorials to see how they did it, but all them are before unity 4.6 when they introduced the new ui system, and the same code they use does not seem to work. So how can I access my gui text that is attached to my game object in

Unable to Add NuGet Packages to References in Monodevelop 5

我怕爱的太早我们不能终老 提交于 2019-12-11 10:27:53
问题 I recently got Monodevelop 5 up and running from the ermshiperete repository and got NuGet working only after changing the source URL for the gallery to point to a "go link" that uses API version 1. After installing the latest versions of 'Entity Framework' and 'Microsoft ASP.NET MVC', I see they were added to my packages, which is cool and all, but I need them added to my references for things to work right? Well, I cannot add them to my project's references. When I 'edit references' it does

The requested feature is not implemented monodevelop

我的梦境 提交于 2019-12-11 10:16:30
问题 I'm trying to debug my project in MonoDevelop. I'm using the interface ADO.net. But I keep getting folowing error: The requested feature is not implemented at System.Data.OleDb.OleDbConnection.Dispose (Boolean disposing) Please help. 回答1: Mono's implementation of the OLE DB provider is not complete, since OLE DB is a native Windows API (Mono's implementation wraps the Linux libgda instead). I suggest you use a different ADO.NET provider. 来源: https://stackoverflow.com/questions/14703421/the

MVC5 project run Monodevelop, but Mono terminal/command cannot run

半世苍凉 提交于 2019-12-11 10:09:03
问题 I have developed Asp MVC5 project on VS2012.Now i need this projet run on linux with Mono. I have installed Mono 3.2.3 and Monodevelop 4.2.5. I successfully build MVC5 project with Monodevelop, and it works smoothly for me when I run with debug/without debug on Monodevelop. But when i deploy this project using Monodevelop. And using Mono command (xsp4). Many errors occured. For example: System.TypeLoadException Could not load type 'System.Web.UnvalidatedRequestValuesBase' from assembly

Web Services Build Error in Monotouch

▼魔方 西西 提交于 2019-12-11 08:48:45
问题 My project and web services work fine in the simulator but crash when uploading to an iPhone. It had been working fine before I updated Monotouch from 1.1. Can I revert back to earlier versions of Monotouch? Here is the problem: I have a monotouch app using web services. When I export the project to Xcode, I get a build error stating: System.Web.Services.dll.mdb: No such file or directory In the folder explorer that file is highlighted in red because there is nothing there. Does anyone have a

How to force MonoDevelop build to use alternative Mono installation?

≡放荡痞女 提交于 2019-12-11 08:26:15
问题 I am trying to build MonoDevelop 4.0.9 on Ubuntu 12.04, which needs Mono 2.10.9 or later to build. Since Ubuntu only provides Mono 2.10.8, I've built Mono 2.10.9 from sources and installed into /opt/mono-2.11. How do I force ./configure to use Mono 2.10.9 from /opt/mono-2.11/bin instead of /usr/bin? I've tried updating $PATH , but it didn't help: /tmp/monodevelop [(monodevelop-4.0.9)]$ PATH=/opt/mono-2.11/bin:$PATH /tmp/monodevelop [(monodevelop-4.0.9)]$ ./configure Configuring package: main

Application Output just shows nothing for a simple Hello World

走远了吗. 提交于 2019-12-11 06:59:24
问题 I'm on Elementary OS and just installed "MonoDevelop". I'm forced to use C#. However, it came up with a simple Hello World default program: using System; namespace HelloCsharp{ class MainClass{ public static void Main (){ Console.WriteLine ("Hello World!"); } } } The problem is that my "Application Output" panel is empty. At least it creates a new line (yet an empty line). I've selected it and thus it is shown as a "blue bar" in the following screenshot. The checkboxes "Run on external