mirror

两个比较稳定的maven mirror

北城余情 提交于 2019-11-27 05:46:21
两个比较稳定的maven mirror <mirror> <id>jboss-public-repository-group</id> <mirrorOf>central</mirrorOf> <name>JBoss Public Repository Group</name> <url>http://repository.jboss.org/nexus/content/groups/public</url> </mirror> <mirror> <id>ibiblio</id> <mirrorOf>central</mirrorOf> <name>Human Readable Name for this Mirror.</name> <url>http://mirrors.ibiblio.org/pub/mirrors/maven2/</url> </mirror> <mirrors> <mirror> <id>repo2</id> <mirrorOf>central</mirrorOf> <name>Human Readable Name for this Mirror.</name> <url>http://repo2.maven.org/maven2/</url> </mirror> <mirror> <id>net-cn</id> <mirrorOf>central<

HTML Canvas: How to draw a flipped/mirrored image?

ⅰ亾dé卋堺 提交于 2019-11-27 04:57:52
I'm trying to flip/mirror an image as I paint it on an HTML canvas; I found a game tutorial showing a sprite sheet per direction a character has to face, but this doesn't seem quite right to me. Especially since each frame has a different size. What would be the best technique to reach this goal? I tried to call the setScale(-1, 1); on my canvas with no success. Maybe that isn't meant for this. Thanks You can do this by transforming the context with myContext.scale(-1,1) before drawing your image, however This is going to slow down your game. It's a better idea to have a separate, reversed

How to update a git clone --mirror?

為{幸葍}努か 提交于 2019-11-26 11:45:33
问题 I have created a git repository to mirror a live site (which is a non-bare git repository): git clone --mirror ssh://user@example.com/path/to/repo Now, to keep this mirror clone updated with all changes from its remote origin, which command or commands I must use? I\'d like to keep everything updated: commits, refs, hooks, branches, etc. Thanks! 回答1: This is the command that you need to execute on the mirror: git remote update 回答2: Regarding commits, refs, branches and " et cetera ", Magnus

HTML Canvas: How to draw a flipped/mirrored image?

与世无争的帅哥 提交于 2019-11-26 11:24:37
问题 I\'m trying to flip/mirror an image as I paint it on an HTML canvas; I found a game tutorial showing a sprite sheet per direction a character has to face, but this doesn\'t seem quite right to me. Especially since each frame has a different size. What would be the best technique to reach this goal? I tried to call the setScale(-1, 1); on my canvas with no success. Maybe that isn\'t meant for this. Thanks 回答1: You can do this by transforming the context with myContext.scale(-1,1) before