OpenGL + Mesa 3D + MinGW
问题 I program C++ applications on (Ubuntu) Linux and compile them to 2 operating systems: natively to Linux by using "g++" (GNU C++ compiler) and cross-compile them to Windows by using "i386-mingw32-g++" (MinGW C++ cross-compiler). Now, I am trying to cross-compile "OpenGL" applications (from Linux to Windows) - for that I need some OpenGL library files. As an implementation of OpenGL, I use "Mesa 3D" open source library. Fortunately, Ubuntu offers "precompiled" mesa3d libraries ( libgl1-mesa-dev