minecraft

Java Unsupported major.minor version 52.0 error Minecraft [duplicate]

点点圈 提交于 2019-12-03 13:05:49
问题 This question already has answers here : How to fix java.lang.UnsupportedClassVersionError: Unsupported major.minor version (48 answers) Closed 5 years ago . I am currently trying to run a plugin im working on onto a test server. The Minecraft server is running spigot 1.7.10, here is the servers java version: java version "1.7.0_65" Java(TM) SE Runtime Environment (build 1.7.0_65-b17) Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode) here is my java version java version "1.7.0

Twisted Python + spawnProcess. Getting output from a command

◇◆丶佛笑我妖孽 提交于 2019-12-03 09:09:02
I'm working to wrap the Minecraft server application with a Twisted Python server that has a RESTful API for getting the list of currently connected players. The Twisted app starts the minecraft server via reactor.spawnProcess() , then communicates via a ProcessTransport , which writes to stdin. Reading stdout and stdin is handled by a separate protocol.ProcessProtocol class. Given that I want to get the results of a very specific command (the 'list' command, which returns something like this: [INFO] Connected players: blah, blah2 If I am able to pick out a player list line in stdout, what is

How to secure client-side anti-cheat [closed]

筅森魡賤 提交于 2019-12-03 05:45:16
First, I want to indicate that I know that any information sent from the client cannot be trusted as it can be spoofed. I am interested in methods of security through obscurity to deter 99.9% of potential cheaters and ability to detect programs that do get around the security in real time. Some ideas I had for this included verifying file and memory check-sums of both the game it is securing and also any potential cheat apps by allowing the client-side to scan on request from the server (via TCP), both for detecting memory injection cheats and or a cheats memory footprint. Therefore the bypass

How does Minecraft perform lighting?

和自甴很熟 提交于 2019-12-03 04:32:26
The only model I'm familiar with is diffuse lighting but this look way more complicated than that. Each square has a light level from 15 to 0. Each level is 20% less than the level above it. If a square contains a light source it gets the luminosity of that light source, otherwise it gets one less than the brightest neighbor. Sunlight is special, it suffers no vertical attenuation. While the answer by Loren is mostly correct, I’d like to add that the minecraftwiki has further information. Sunlight and moonlight works by essentially making blocks with nothing but air and glass above glow with

Where to start with creating Minecraft client mods [closed]

核能气质少年 提交于 2019-12-03 01:25:12
问题 Closed . This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing this post. Closed 5 years ago . I've looked all over the net and YouTube and for some reason this is some top secret information or something but I'm trying to find out where to get started on making a Minecraft client mod, preferably something that can be put into a pack like feed the beast or technicpack

java.lang.IllegalArgumentException: Plugin already initialized. What's going on?

大城市里の小女人 提交于 2019-12-02 22:39:54
问题 When I'm testing my new plugin an exception keeps getting thrown: java.lang.IllegalArgumentException: Plugin already initialized! Please help! Here's the code: package me.plugin.example; import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.event.Listener; import org.bukkit.ChatColor; import org.bukkit.GameMode; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.player

XML file error with Tectonicus 2.25

旧街凉风 提交于 2019-12-02 18:50:06
问题 I'm trying to make a Tectonicus map for my singleplayer world. Therefore I need a XML config file, but when trying to make the map I get this error in Terminal (MAC OSX): "Parsing config from /Users/ralphvandenheuvel/Downloads [Fatal Error] :1:1: Content is not allowed in prolog. org.xml.sax.SAXParseException; systemId: file:/Users/ralphvandenheuvel/Downloads/; lineNumber: 1; columnNumber: 1; Content is not allowed in prolog. at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse

How to i make a .bat that targets a program and types in a text box

守給你的承諾、 提交于 2019-12-02 18:04:34
问题 I have no idea where to start on this one. I have seen answers that are like this but I don't know how to format them for what I want. I just need to target the minecraft server while its open and close it by typing "stop" in the console. I have no code to show for but this will be in a other file so I can launch it and then have it close the program. btw I don't think I can use taskkill But anything will help ;) thankyou very much! 回答1: This is not possible using a batch file alone. There

Where to start with creating Minecraft client mods [closed]

╄→尐↘猪︶ㄣ 提交于 2019-12-02 14:43:47
I've looked all over the net and YouTube and for some reason this is some top secret information or something but I'm trying to find out where to get started on making a Minecraft client mod, preferably something that can be put into a pack like feed the beast or technicpack for simplicity for users but either way is fine. How would I go about creating a mod? I'm familiar with eclipse and java programming itself but I don't know where to start writing a plugin. I've tried setting up Minecraft Forge but for some reason it is so incredibly confusing and very messy. can't I just include some

java.lang.IllegalArgumentException: Plugin already initialized. What's going on?

て烟熏妆下的殇ゞ 提交于 2019-12-02 13:58:48
When I'm testing my new plugin an exception keeps getting thrown: java.lang.IllegalArgumentException: Plugin already initialized! Please help! Here's the code: package me.plugin.example; import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.event.Listener; import org.bukkit.ChatColor; import org.bukkit.GameMode; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.player.PlayerJoinEvent; public class Main extends JavaPlugin implements Listener { @Override public void