Metal alpha blending is not working
问题 For whatever reason I am having issues with alpha blending in metal. I am drawing to a MTKView and for every pipeline that I create I do the following: descriptor.colorAttachments[0].blendingEnabled = YES; descriptor.colorAttachments[0].rgbBlendOperation = MTLBlendOperationAdd; descriptor.colorAttachments[0].alphaBlendOperation = MTLBlendOperationAdd; descriptor.colorAttachments[0].sourceRGBBlendFactor = MTLBlendFactorSourceAlpha; descriptor.colorAttachments[0].sourceAlphaBlendFactor =