Enabling materials and textures for OGre 3D model in jmonkeyengine?
问题 I downloaded models from WorldForge and I can introduce the mesh of a goblin to my scene but the texture and material won't render: I use eclipse and the added files look like this: The way I add the goblin in the code is this Spatial model3 = assetManager.loadModel("objects/creatures/goblin/goblin.mesh.xml"); model3.setLocalTranslation(-30.0f, 4.5f, 0.0f); rootNode.attachChild(model3); Can you help me how I improve the goblin? There are several textures and materials definition in the files