linker-errors

Linker errors 2005 and 1169 (multiply defined symbols) when using CUDA __device__ functions (should be inline by default)

青春壹個敷衍的年華 提交于 2019-12-06 10:05:31
This question is very much related to: A) How to separate CUDA code into multiple files B) Link error LNK2005 when trying to compile several CUDA files together Following advice from here: https://meta.stackexchange.com/questions/42343/same-question-but-not-quite and here https://meta.stackexchange.com/questions/8910/asking-a-similar-but-not-the-same-question I am asking a very similar question but I want to be absolutely clear about where is the difference between my question and the questions linked above. I was getting the linker errors from the title when including a header file, which

Swift linker error in release build fixable by adding code

送分小仙女□ 提交于 2019-12-06 09:36:28
In Xcode 8, a Swift project of mine works in Debug mode but fails to link in Release mode: Undefined symbols for architecture x86_64: "Swift.UnsafeMutableBufferPointer.(subscript.materializeForSet : (Swift.Int) -> A).(closure #1)" I can fix the error by changing this line: let nextPeriod = currentSchedule.periods.filter({ $0.startDate > now }).sorted(by: { $0.startDate < $1.startDate }).first to: let nextPeriod = currentSchedule.periods.filter({ $0.startDate > now }).first but that obviously alters the behavior of my app. Luckily, I can also fix the error by adding the following line to almost

GHUnit Linker Error with App Classes

核能气质少年 提交于 2019-12-06 04:42:35
问题 I'm trying to run a GHUnit test to just test that a setter actually works for a NSManagedObject object in my app. My app is called Machine and my GHUnit target is called Tests. I've added Machine as a dependency to the Tests target. My object in the test is called Goal. Here is the code and the error in the Link is shown below. #import <GHUnitIOS/GHUnit.h> #import <CoreData/CoreData.h> #import "Goal.h" #import "GoalRec.h" @interface ControllerTests : GHTestCase { } @property (retain) Goal

can't compile samples of OpenGL Superbible 7th (unresolved external symbol)

北慕城南 提交于 2019-12-06 02:06:41
问题 I'm following the steps in HOWTOBUILD.txt . I have the necessary files for glfw built already. For the first time, the linker is complaining about glfw. After searching, it seems I need to link against gl3w see this link. I've generated the static libs for gl3w . Now, I've opened a new project and included the path to include , see the below picture. For the linker, I've linked against glfw3dll.lib gl3w.lib opengl32.lib and included their path. If I run the sample from the first chapter, main

Xcode 5 - clang: error: linker command failed with exit code 1 (use -v to see invocation)

我只是一个虾纸丫 提交于 2019-12-06 01:36:22
I am facing a linker error when running my source code, I have attached a screenshot also. I am new in iOS development and so I am not able to get the error. Any help would be much appreciated. Please check https://testflightapp.com/sdk/ios/doc/ A library was not found, that testflight needs. Include that framework (lib) and you are done. Xcode has a bug in which it will double-escape quotes in a path. Note how the error on the screen you captured has ' \" ' and such in it. These are in error. Correct it so it looks like a path, instead. I note also that it appears that your project path has

undefined reference to Base::object linker error @ c++ w/ freeglut

孤者浪人 提交于 2019-12-05 21:49:29
I have this code /////////////////////////////////////Gnome.cpp file #include "Living.h" class Gnome:public Living{ private: public: Gnome(); void drawObjects(); }; Gnome::Gnome() { spriteImg = new Sprite("graphics/gnome.bmp"); //<-------------this is where it says there is the error loaded = true; } ///////////////////////////////////Living.h file #include <iostream> #include "Sprite.h" using namespace std; class Sprite; class Living{ protected: int x,y; static Sprite *spriteImg; //= NULL; bool loaded; void reset(); public: Living(); ~Living(); int getX(); void setX(int _x); int getY(); void

RestKit Linker error

核能气质少年 提交于 2019-12-05 19:05:17
I have been following the RestKit installation instructions but I now have an error when I try to build the app. This is for ios, iPad specific. I get "Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang failed with exit code 1" Description: Ld build/Debug-iphonesimulator/iDoor.app/iDoor normal i386 cd "/Users/User/Dropbox/darxstudios/FatCow Games/iDoor" setenv MACOSX_DEPLOYMENT_TARGET 10.6 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform

Linker error LNK2019 in C++ [duplicate]

有些话、适合烂在心里 提交于 2019-12-05 18:29:15
This question already has an answer here: What is an undefined reference/unresolved external symbol error and how do I fix it? 32 answers I am trying to build a C++ program and keep on getting LNK2019 link errors whenever I try defining a new function and building it. I resolved few of them till now, but spend a lot of time to understand the error in detail. Errors I am getting now are as per below: Error 22 error LNK2019: unresolved external symbol "public: __thiscall xmlElements::operator class std::basic_string,class std::allocator >(void)" (??BxmlElements@@QAE?AV?$basic_string@DU?$char

Error “undefined reference to `sin'” when compiling (with -lm)

三世轮回 提交于 2019-12-05 17:15:23
I've downloaded and compiled: http://leenissen.dk/fann/wp/ cmake version 2.8.11.2 gcc (Ubuntu/Linaro 4.8.1-10ubuntu8) 4.8.1 Command used to compile: cmake -D CMAKE_INSTALL_PREFIX:PATH=/usr . Installation: sudo make && sudo make install Then I go to examples/ directory inside fann project and try to compile examples by running: make all I'm getting an error: gcc -O3 xor_train.c -o xor_train -lfann -lm /usr/lib/gcc/x86_64-linux-gnu/4.8/../../../../lib/libfann.so: undefined reference to `sin' /usr/lib/gcc/x86_64-linux-gnu/4.8/../../../../lib/libfann.so: undefined reference to `exp' /usr/lib/gcc

OCMock 3.0.2 linker error with .mm test file

人走茶凉 提交于 2019-12-05 14:54:07
I am using OCMock 3.0.2, which I've installed through cocoapods for my test target: platform :ios, '7.0' xcodeproj 'myProject.xcodeproj' target :myTestTarget do pod 'OCMock', '~> 3.0.2' end link_with "myTestTarget" In my test file (myTest.mm), I've included OCMock and want to try out the new verify-in-place strategy, like so: - (void) test_myTest { MyObject *obj = [MyObject new]; id robotMock = OCMPartialMock(obj); [obj testMethod]; // some asserts OCMVerify([obj _internalMethodToBeCalled]); } So far seems normal. However, when I tried to run this specific test case, I am getting linker error: