libraries

Will Dart support the use of existing JavaScript libraries?

邮差的信 提交于 2019-12-17 17:26:25
问题 I understand Dart compiles to JavaScript, and I read the Dart Language Spec on Libraries, although I didn't see an answer there. Also a search on their discussion form for the word 'existing' turns up 3 results that are not related. Does anyone know if Dart will support the use of existing JavaScript libraries such as jQuery or Raphael? 回答1: The answer is now Yes! Dart now ships a JS-interop library to use existing JavaScript code with your Dart app. Learn more here: https://www.dartlang.org

Correct way to use third-party libraries in cmake project

不打扰是莪最后的温柔 提交于 2019-12-17 12:37:44
问题 I'm working on project that use some third-party libraries. I can clone and put them into my project as a git submodule and use add_subdirectory to use them in my project. But it take much time to compile these libs, and I can not manage cmake variables in my projects, and install() command make my package contains many things that I don't need. So what is correct way to use third-party libraries in my project. I can not tell the client to install these libraries as dependencies of my project

Garbage collection Libraries in C++ [closed]

久未见 提交于 2019-12-17 10:21:26
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 6 years ago . What free and commercial garbage collection libraries are available for C++, and what are the pros and cons of each? I am interested in hard-won lessons from actual use in the field, not marketing or promotional blurb. There is no need to elaborate on the usual trade offs associated with automatic garbage

MatLab error: cannot open with static TLS

自闭症网瘾萝莉.ら 提交于 2019-12-17 10:14:41
问题 Since a couple of days, I constantly receive the same error while using MATLAB which happens at some point with dlopen . I am pretty new to MATLAB, and that is why I don't know what to do. Google doesn't seem to be helping me either. When I try to make an eigenvector, I get this: Error using eig LAPACK loading error: dlopen: cannot load any more object with static TLS I also get this while making a multiplication: Error using * BLAS loading error: dlopen: cannot load any more object with

OpenCV imread(filename) fails in debug mode when using release libraries

核能气质少年 提交于 2019-12-17 06:35:44
问题 I have some C++ code and everything was working fine with OpenCV except the function imread(file) . It was finding correctly the file and loading the name, but it wasn't loading any data. Mat pattImage = imread(fileName, 0); After some reaserch on the web I realized that I was in debug mode but with the release OpenCV libraries, instead of the debug ones. debug library: opencv_core231d.lib release library: opencv_core231.lib Though it is the tipical stupid error I thought this shouldn't have

how to include libraries in java without using an IDE

混江龙づ霸主 提交于 2019-12-17 05:53:10
问题 How do I import libraries in my java program without using an IDE like Netbeans? In Netbeans I do it this way: How can I achieve the same thing by just using notepad++ or programmer's notepad. As much as possible I don't want to use Netbeans because it would be overkill since I'm only working on simple projects. 回答1: javac -classpath external.jar myClass.java EDIT: If your main class is in a package package com.mycompany; public class myClass { ... ... then you'll need javac -classpath

Gradle failed to resolve library in Android Studio

对着背影说爱祢 提交于 2019-12-17 04:06:13
问题 I want to include a library in Android Studio , but it displays error like below : "Failed to resolve:com.lemonlab:expandable-button-menu:1.0.0" How to fix this problem? apply plugin: 'com.android.application' android { compileSdkVersion 21 buildToolsVersion '21.1.2' defaultConfig { applicationId "ayowes.com.newecampus" minSdkVersion 15 targetSdkVersion 21 versionCode 1 versionName "1.0" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android

libstdc++-6.dll not found

为君一笑 提交于 2019-12-17 03:55:47
问题 This question was migrated from Game Development Stack Exchange because it can be answered on Stack Overflow. Migrated 8 years ago . I have been working on a project (a game to be specific) and I feel that I should start over with different libraries. So when doing this I reinstalled Code::Blocks and setup my new libraries and includes. But as of now Im having a problem starting u[ my new project to test if all of the includes work. This problem is: libstdc++-6.dll was not found. At first i

HowTo: TFS --> check out C/C++ source files --> build libs through CMakeLists --> using Android Studio

天涯浪子 提交于 2019-12-14 04:11:42
问题 The title explains my purpose and speaks out different problems i encountered trying to implement it: Check out a TFS-Project with the Android Studio TFVC-Plugin was not very difficult - but i am not able to import the native code project as a module in my Android application. I tried to include it through settings.gradle and by new module without success. I built the native (C) libraries using cmakelists.txt linking to the path i checked out. But it seems the dependencies are not set up 100%

All gms/firebase libraries must use the exact same version specification

五迷三道 提交于 2019-12-13 23:14:59
问题 All gms/firebase libraries must use the exact same version specification (mixing versions can lead to runtime crashes). Found versions 15.0.0, 12.0.1. Examples include com.google.android.gms:play-services-ads:15.0.0 and com.google.android.gms:play-services:12.0.1 There are some combinations of libraries, or tools and libraries, that are incompatible, or can lead to bugs. One such incompatibility is compiling with a version of the Android support libraries that is not the latest version (or in