Changing font size in skin
问题 I am writing a game using libgdx, and I borrowed the skin.json (and related files) from a tutorial. The font being used (default) was scaling in an ugly manner on denser screens, so I generated by own very large font - and in the game itself, I scale it to a reasonable size (basically I use BitmapFont.scale ). The font I'm now using is 3 times as large as the previous one. I changed the reference to which font to use in the skin.json file, and as a result, all my buttons, titles and other