Understanding libgdx
问题 I understand that it is a framework; even more an open-source cross-platform game development library. I went to the libgdx homepage and followed the instruction on the video tutorial. After properly setting up my project I was able to run the default my-gdx-game project on the multiple supported platforms. Great, fine and dandy...now what? I have been scouring the forums, wikis, javadocs, and many many more sites looking for decent straightforward how-to's. Unfortunately I couldn't find any,