libgdx multiple pan events
问题 In my game the user is supposed to move the player with one finger on the left side of the screen and is able to shoot with the right finger. The problem is that when the shooting, the player can't move anymore. I've found some related questions but none helped me. I tried using 2 different GestureListener classes. One of them checks if the right side of the screen is touched and the other checks the left side, still doesn't work. This is the pan method of the first class public boolean pan