Changes in code aren't reflected when I run Libgdx project on Android
I've been following the Libgdx tutorial here and I'm running into a strange problem. Due to the constraints of my work environment, I can't download OpenGL drivers on my desktop, so I can't test my application on the desktop. I have to test it on my Android device. It's running some variation of an Android 2.3.4 build, which is API level 10. The problem is, whenever I make changes to my code and run the Android application, the changes aren't reflected. It just starts the build it installed the first time I ran my code. I uninstalled the app on my Android and re-ran it, running into the same