layer

Get instant value of a CABasicAnimation

你说的曾经没有我的故事 提交于 2019-12-24 07:35:19
问题 While i'm implementing a game, i'm just front of a matter, whose really easy i think, but don't know how to fix it. I'm a bit new in objective-c as you could see with my reputation :( The problem is, i have an animation, which works correctly. Here is the code : CABasicAnimation * bordgauche = [CABasicAnimation animationWithKeyPath:@"transform.translation.x"]; bordgauche.fromValue = [NSNumber numberWithFloat:0.0f]; bordgauche.toValue = [NSNumber numberWithFloat:749.0f]; bordgauche.duration =

CartoDB multiple layer toggle

╄→гoц情女王★ 提交于 2019-12-24 07:16:06
问题 I'm trying to make one map where you can toggle between three different layers, and keep the same legend visible for all. I'm currently following this documentation: http://docs.cartodb.com/tutorials/toggle_map_view.html My map in CartoDB has three separate layers (w/ three datasets for the years 2013, 2014 and 2015). I'm trying to make a toggle map like the one in the documentation. Here's what I go so far: <html> <head> <link rel="stylesheet" href="http://libs.cartocdn.com/cartodb.js/v3/3

WPF Layer Control

99封情书 提交于 2019-12-23 21:07:17
问题 I'm in need of a WPF layer control that does the following 1) Have multiple layers of content on top of each other. 2) Ability to turn layers on/off at design and runtime, ie we need a UI maybe something like a tabbed control 3) Move layers up/down the stack 4) Change opacity for layers Now I know all of the above is possible in Xaml/WPF. I've coded up a simple version using a grid, that has mutiple cells at design time, 1 cell = 1 layer, and only a single cell at runtime, all the cells are

Leaflet Map - second Polygon makes the first layer unclickable

点点圈 提交于 2019-12-23 17:15:53
问题 I am working on a map of American Community Survey data. Currently I have a primary layer (seen below as plotMerge$incomePerCapita ). It works well, has a fully fleshed out popup, image and all. When I add a second layer, to provide county and regional boundaries, the tract boundaries become un-clickable, seemingly masked by the new layer. If I swap the layer order, the regional boundaries become invisible. map1<-leaflet()%>% addTiles()%>% addPolygons(data = plotMerge, fillColor = ~pal

opencores上MAC开源核

て烟熏妆下的殇ゞ 提交于 2019-12-23 16:28:48
【推荐】2019 Java 开发者跳槽指南.pdf(吐血整理) >>> https://opencores.org/websvn/listing/mac_layer_switch 100 MB/s Ethernet MAC Layer Switch Overview News Downloads Bugtracker Project maintainers Minervi, Ran Details Name: mac_layer_switch Created: Mar 9, 2014 Updated: May 26, 2014 SVN Updated: Jun 19, 2014 SVN: Browse Latest version: download (might take a bit to start...) Statistics: View Bugs: 1 reported / 0 solved Star 2 you like it: star it! Other project properties Category: Communication controller Language: Verilog Development status: Mature Additional info: WishBone compliant: No WishBone version: n

AVQueuePlayer: Loop last item in a queue (and eliminate hiccup) or loop last seconds of a video

大城市里の小女人 提交于 2019-12-23 16:25:21
问题 I am using AVQueuePlayer to play videos in sequence (although I have hiccups between plays). Now I'd like to: 1) Loop the last item in that sequence (not the full one). 2) In doing so, I'd also like to eliminate hiccups. Below is my code to play the videos sequence. How could I achieve my 2 goals? [super viewDidLoad]; NSString *secondVideoPath = [[NSBundle mainBundle] pathForResource:@"vid_1" ofType:@"mov"]; NSString *firstVideoPath = [[NSBundle mainBundle] pathForResource:@"vid_2" ofType:@

Worldwind - Shapes are always displayed on top of images?

醉酒当歌 提交于 2019-12-23 15:47:31
问题 I have two layers added to the layerlist of WorldWindowGLJPanel. One of them is RenderableLayer which contain shapes and the other is BasicTiledImageLayer containing raster images. (One layer contains one object). The problem is when i change the order of layers with layermanager panel, only the order of objects that have the same type of layer changes and shapes are always displayed on top of images no matter which order they have. Is there a way to correct this? Screenshots: And my code is

Styling fusion table layers polygons

我们两清 提交于 2019-12-23 05:13:29
问题 I have a fusion table with 5 populations (columns), for each these I want to display the polygons with the highest concentration of population in a different color. In the example for styling fusion table layers, the "polygonOptions" was defined, but I don't want the polygons to have any styling unless there's a concentration of one of the populations, and also because that would take 1 style away from the limit of 5. I'm not sure what to change or what I'm missing to have these styles

Bekeley caffe command line interface

不羁的心 提交于 2019-12-23 03:36:08
问题 if you are using a custom python layer - and assuming you wrote the class correctly in python - let's say the name of the class is "my_ugly_custom_layer" ; and you execute caffe in the linux command line interface, how do you make sure that caffe knows how to find the file where you wrote the class for your layer? do you just place the .py file in the same directory as the train.prototxt? or if you wrote a custom class in python you need to use the python wrapper interface? 回答1: Your python

Isn't property layer of UIView be readonly?

余生长醉 提交于 2019-12-23 03:29:10
问题 The property layer of UIView is described in Apple's doc as following: layer The view’s Core Animation layer used for rendering. (read-only) @property(nonatomic, readonly, retain) CALayer *layer It is obviously that it is readonly. But in my project, why it could be set as following: NSLog(@"before: %f",self.myView.laye.frame.size.width); [self.myView.layer setAffineTransform:CGAffineTransformMakeScale(2, 2)]; NSLog(@"after: %f",self.myView.laye.frame.size.width); //log shows us that the