launch

Running an external jar file by pressing a JButton

早过忘川 提交于 2019-12-02 09:58:49
I am trying to run a jar file that is in a separate directory from pressing a JButton. I have the button and GUI setup but I cant figure out how to launch the separate jar file. What do I put in this code block private void jButton1MouseReleased(java.awt.event.MouseEvent evt) { } Try This try { Desktop.getDesktop().open(new File("F:\\Folder\\Folder\\folder\\yourprogram.jar")); } catch (IOException ex) { System.out.println(ex.getMessage()); } for example open a .exe file ( Open ODBC DSN via java ) try { Desktop.getDesktop().open(new File("C:\\Windows\\SysWOW64\\odbcad32.exe")); } catch

Launch a C# Application from C++ and performing a task on that application

ⅰ亾dé卋堺 提交于 2019-12-02 09:10:44
I have read this and achieved the opening of my C# application. My C# application opens a folder and draws a graph. Is it possible for me to tell my C# application which folder to open from C++ and then once the graph is seen and the C# program is closed, it returns back to the C++ app. Edit: Thanks Matthew I got it working. Another query in relation to my CreateProcess lpCommandLine variable: (Below is the code) CString sFolderPath = "C:\Documents and Settings\..."; int nStrBuffer = sFolderPath.GetLength() + 50; LPTSTR szParam = _tcsdup(sFolderPath.GetBuffer(nStrBuffer)); nRet = :

Xcode error: failed to launch [directory] — invalid host string: 'localhost'

限于喜欢 提交于 2019-12-01 21:32:07
问题 I am trying to run in command line tool the following code: #import <Foundation/Foundation.h> int main(int argc, const char * argv[]) { @autoreleasepool { // insert code here... NSLog(@"Hello, World!"); } return 0; } and after "Build Succeeded" I am getting the following error: error: failed to launch '/Users/dimitrisagagiotis/Library/Developer/Xcode/DerivedData/test-guvgymeaqzlsheascqbmllxdtpsn/Build/Products/Debug/test' -- invalid host string: 'localhost' any solution??? Thank you 回答1: I

how to set focus and launch the already running application on button click event in c#.net3.5?

血红的双手。 提交于 2019-12-01 19:03:46
i have been trying the code using mutex but im unable to open my exe after button click im successful in not making the multiple entries of the application on the taskbar at button click but my application is launched only when i close my form.. i want to launch my application on button click and if the application is already launched then i need to focus on the previous running application.. how could i able to resolve my need to launch as well as focusin and reopening that application again.. im sending u my code that im using on button click event and plz modify my errors... coding at

Xcode error: failed to launch [directory] — invalid host string: 'localhost'

一曲冷凌霜 提交于 2019-12-01 18:55:06
I am trying to run in command line tool the following code: #import <Foundation/Foundation.h> int main(int argc, const char * argv[]) { @autoreleasepool { // insert code here... NSLog(@"Hello, World!"); } return 0; } and after "Build Succeeded" I am getting the following error: error: failed to launch '/Users/dimitrisagagiotis/Library/Developer/Xcode/DerivedData/test-guvgymeaqzlsheascqbmllxdtpsn/Build/Products/Debug/test' -- invalid host string: 'localhost' any solution??? Thank you I had the same issue and resolved it with the following steps. You have to verify that the following lines are

Eclipse plug-in: add Launch command group to Custom Perspective

我的未来我决定 提交于 2019-12-01 18:29:42
问题 I have looked for a lot of tutorials online and it is very difficult to find anything related to Launches. I am implementing an IDE plug-in which implements a custom perspective and I cannot see any of the Run or Debug toolbar buttons except the Run Last Tool button. Everytime I launch the perspective, I need to go into Customize Perspective and then Command Group Visibility and activate the Launch command group. I have implemented a LaunchConfigurationType and am basically trying to add

Developing iPhone app to Run on iPad - Auto Set 2x

£可爱£侵袭症+ 提交于 2019-12-01 17:45:21
Is there a way to programmatically set the iPad to run the iPhone app at 2x as it is launched (yet keep the iPhone app native). I understand I can create NIB files for each hardware platform, but for ease, I just would rather the app launch as if the user had tapped the 2x on the iPad. Thanks...R.J. No. The pixel-doubling malarkey is not under your app's control, and is pretty much a crutch for apps that weren't designed for the iPad. If you didn't go nuts with specific pixel measurements in the original code, it shouldn't be difficult to move to the larger screen. It's not quite program

Remove launch screen, XCode 7

久未见 提交于 2019-12-01 16:09:21
I can find a bunch of answers from pre-2014 about removing the launch/splash screen by removing the line "Launch screen interface file base name", but in this project on XCode 7, there is no such line in my info tab. Is there any way to remove the launch/splash screen in another way in XCode 7? This is in Objective-C by the way. Thank you! Contrary to an answer I received, you CAN disable the splash/launch screen. To do so: click on your project go to General scroll down to App Icons and Launch Images Change "Launch Screen File" to whatever your first view controller is, i.e.

Run activity only once, then always run the main one

大兔子大兔子 提交于 2019-12-01 14:00:16
问题 As the title says, Scenario is: On first time using the app, Show Screen A. Once you are done with screen A, the button will lead to you Screen B. From now on and forever, the Screen B will always be main "Screen"(Activity?) when you start the app. I am trying this 2 days and i can't get it. Somebody please explain a little detailed, or even better throw me a code.rar so i can research it. I'm going crazy with this!!! 回答1: Just declare your Activity A as a launcher Activity in your

Run activity only once, then always run the main one

☆樱花仙子☆ 提交于 2019-12-01 13:52:52
As the title says, Scenario is: On first time using the app, Show Screen A. Once you are done with screen A, the button will lead to you Screen B. From now on and forever, the Screen B will always be main "Screen"(Activity?) when you start the app. I am trying this 2 days and i can't get it. Somebody please explain a little detailed, or even better throw me a code.rar so i can research it. I'm going crazy with this!!! Just declare your Activity A as a launcher Activity in your AndroidManifest.xml and inside your Activity A onCreate() you can simply do this private SharedPreferences