keyboard-events

Emulate / send Modifier Key (Cntrl, Alt, fn, Shift) in OSx

南笙酒味 提交于 2019-12-22 19:01:12
问题 I am sending keyboard key press and key release events, which works for all keyboard keys. But modifier keys works only when the key associated with modifier key is sent from application, and not from real hardware. That is if I send Shift and 'a' from application, it prints 'A' (capital A, which is what is expected). But if I send 'shift' key down event from application, and enter 'a' from physical keyboard, it prints 'a' (the shift key doesn't seem to be working across different devices).

Combining keycode events in jQuery

梦想的初衷 提交于 2019-12-22 17:54:11
问题 I'm building a virtual keyboard in jQuery, using keycode events to tigger an append, but keycode combinations are throwing me for a loop. Here's an example: I want to append a questionmark only when both the SHIFT key (keycode 16) and slash key (keycode 191) are pressed together. I thought the && operator would help, but this only appends the slash: $(document).keydown(function(e) { if (e.keyCode == 16 && e.keyCode == 188 ) { $('#mydiv').append('<span>?</span>'); } }); Any suggestions or idea

Is there a Java/C library which allows identify multiple keyboards?

两盒软妹~` 提交于 2019-12-22 11:35:31
问题 I need to connect more than one keyboard/mouse with a single computer. Manymouse library can identify different mouses, but is there a library which can identify different keyboards? I mean, when I press Key "E", the program can tell me which keyboard the KeyPress event is from. With C#, the SDGToolkit can do it, is there something in the Java world or C world, which supports all OS just as Manymouse does? I am more interested in Mac and Linux solution. 回答1: Know the solution. I can use a hid

C# keystroke interceptor when minimized

笑着哭i 提交于 2019-12-22 10:08:30
问题 Ok, so I am trying to write a program that will track my keystrokes while playing a game so that I can analyze the data later to help me improve my game. What I have been trying to do was implement a Global Hotkey Hook using user32.dll's RegisterHotKey. but this captures the keystroke completely, and the game no longer receives the keystroke. I don't know where to go from here and any pointers would be much appreciated. Here is some additional info: I am using C# .NET 4 Using Visual Studio

Button prevents KeyDown event from triggering even with keypreview = true

橙三吉。 提交于 2019-12-22 09:59:36
问题 Steps to reproduce in VS Express 12: Create a new Windows Forms Application project Add a button Set the Form KeyPreview to true Add a keyDown event to the form The event will not trigger as long as the button is present on the form I have a project where I want to catch both keydown and keyup events, however, I can only seem to get the keyup event to work. I have a form with a single panel, button and label on it. In the form the keyPreview property is set to true, and is linked to both the

Detect pressed modifier keys without triggering keyboard or mouse events

大兔子大兔子 提交于 2019-12-22 03:48:13
问题 My app changes its state when a person holds modifier keys (Shift, Alt, Ctrl). I track modifier keys using keydown/keyup events: var altPressed; window.onkeydown = window.onkeyup = function(e) { altPressed = e.altKey; } Keyboard events don’t trigger outside of the browser tab. Now, imagine the following scenario: Hold Shift key Click on a link to my app, it will open in a new window Release Shift key keyup event won’t fire on my page when it isn’t focused so my app will show when I focus on

NullPointerException when opening HID Device using Java HID API (Managing Inputs from Multiple Keyboards)

做~自己de王妃 提交于 2019-12-21 20:56:46
问题 This question is a possible duplicate of this and this thread. But since none of them have provided a clear solution for my problem, I'm asking it again. My required task is to connect 2 Keyboards via USB and then manage the inputs of each Keyboard separately through a Java Application. This requirement has been answered into some progress in the first thread I have mentioned above by @nan but his solution did not work accurately for me. You can find his blog post on his solution for this

Keyboard.GetKeyStates false positive, how do I actually know if a key is pressed?

帅比萌擦擦* 提交于 2019-12-21 17:54:18
问题 There seem to be a way for Keyboard.GetKeyStates to return wrongly pressed keys, i.e for instance for Keyboard.GetKeyStates(Key.NumPad2) to return Down, Toggled even if not pressed. I have been able to reproduce this on a very simple WPF app catching keyUp events. The way to reproduce the bug is the following: press NumPad2 press LShift release NumPad2 release LShift From then on, checking the state for NumPad2 will always yield Down, Toggled until you press and release it again. Not sure it

Press multiple keys at once to get my character to move diagonally

ⅰ亾dé卋堺 提交于 2019-12-21 16:24:31
问题 The problem I'm having is that I'm trying to make my character move diagonally on screen when a user presses either the K_UP key and K_RIGHT key or the K_UP key and K_DOWN key, etc. Here is my code for character movement (event handling): 1. #Event Handling 2. for event in pygame.event.get(): 3. if event.type == pygame.QUIT: 4. sys.exit() 5. elif (event.type == KEYDOWN): 6. if ((event.key == K_ESCAPE) 7. or (event.key == K_q)): 8. sys.exit() 9. if (event.key == K_UP): 10. self.char_y = self

Detect Ctrl + C and Ctrl + V in an input from browsers

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-21 13:53:27
问题 I am using the direct following and I do not detect the copy and paste with the keys inside the input, would someone know how? Thank you! export class OnlyNumberDirective { // Allow decimal numbers. The \, is only allowed once to occur private regex: RegExp = new RegExp(/[0-9]+(\,[0-9]{0,1}){0,1}$/g); // Allow key codes for special events. Reflect : // Backspace, tab, end, home private specialKeys: Array<string> = [ 'Backspace', 'Tab', 'End', 'Home', 'Delete', 'Del', 'Ctrl', 'ArrowLeft',