Jogl Shader programming
问题 I just started Shader programming(GLSL) and created a few with RenderMonkey. Now I want to use this Shaders in my java code. Are there any simple examples of how I do that? 回答1: I have found a very simple example int v = gl.glCreateShader(GL.GL_VERTEX_SHADER); int f = gl.glCreateShader(GL.GL_FRAGMENT_SHADER); BufferedReader brv = new BufferedReader(new FileReader("vertexshader.glsl")); String vsrc = ""; String line; while ((line=brv.readLine()) != null) { vsrc += line + "\n"; } gl