itunesconnect

What can cause “invalid binary” with no email followup from iTunes Connect?

萝らか妹 提交于 2019-11-30 06:15:56
问题 I'm trying to submit an update of an existing application on behalf of one of my clients, and I'm getting "Invalid Binary" failures from iTunes Connect with no explanation of the error. I'm leaving on a 2 week vacation without network access tomorrow, so I'm a bit desperate for a solution. Any insights are greatly appreciated. This update changes the name of the application and fixes a few minor bugs. I did previous submissions via the iTunes Connect, but I'm submitting this update via Xcode

Testflight testers getting “unable to download app could not be installed at this time”

穿精又带淫゛_ 提交于 2019-11-30 06:13:16
I distributed version 1.0, build 1, of my app via TestFlight, and everything worked perfectly. Yesterday I archived and sent out build 2, and now upon tapping the update button, every user seems to be getting an error: Unable to Download App [App name] could not be installed at this time I haven't heard from any users who didn't have build 1 installed already, but looking at iTunes Connect, no user has build 2 installed. I've got this error many times, but I saw a really strange pattern and I have a pretty weird theory. Next time, after you submit your app to Apple, don't submit it immediately

Missing App Store Icon. iOS Apps must include a 1024x1024px App Store > Icon in PNG format

吃可爱长大的小学妹 提交于 2019-11-30 05:35:20
when I try to submit the app Missing App Store Icon. iOS Apps must include a 1024x1024px App Store Icon in PNG format. Without providing the icon in the Asset Catalog or via iTunes Connect, apps cannot be submitted for App Review or Beta App Review I'm providing App Store Icon with 1024px*1024px PNG format in iTunes Connect but still getting this error In Xcode, they have added one additional app icon size with 1024px * 1024px Go to Assets.xcassets and you can find this new addition at the bottom of your app icon image set. Once you add app icon with 1024pt, it should fix the issue. As stated

iTunesConnect Autoingest for financial earnings reports [closed]

半城伤御伤魂 提交于 2019-11-30 05:34:43
Apple has for some time had a tool, AutoIngest.class for downloading iTunes Connect sales and trend reports. Is there is a similar tool (or modified use of it) to pull the financial reports (more specifically the Earnings report from the "Payments and Financial Reports" page) without manually downloading them for every month/region? mm2001 Edit Jan 2017 : The Autoingestion tool has been retired and replaced with a new one, per https://help.apple.com/itc/appsreporterguide/#/itc0f2481229 After downloading the Reporter.zip with new .jar and .properties files, and adding your login to the

iOS in-app purchase auto-renewable subscriptions free trial option not available?

假装没事ソ 提交于 2019-11-30 05:23:46
问题 From apple's documentation it is possible to offer free trials to users, after which they will be auto-billed at the end of the trial If you offer a free trial, it will begin when a user subscribes. They will be automatically charged when the free trial is over, unless they have turned off auto-renewal. If you choose to offer a free trial, a drop-down menu will be displayed that will allow you to select the free trial duration. http://developer.apple.com/library/mac/#documentation

ERROR ITMS-9000: “Unsupported architectures. Your executable contains unsupported architectures '[x86_64, i386]'”

戏子无情 提交于 2019-11-30 05:08:37
It is impossible to send in itunesconnect new version of the application. Although last week, the same version send happened. In the code, I just changed the name of a button, no more changes are not made ​​where. But always get error: ERROR ITMS-9000: "Unsupported architectures. Your executable contains unsupported architectures '[x86_64, i386]'" In my project -> Build Settings: ARCHS = $(ARCHS_STANDARD_32_BIT) //:configuration = Debug ONLY_ACTIVE_ARCH = YES //:configuration = Release ONLY_ACTIVE_ARCH = NO VALID_ARCHS = armv7 armv7s Check out this slick solution on Daniel Kennett's blog - it

iTunes Connect Errors occurred in the app thinning process, and your app couldn’t be thinned?

天涯浪子 提交于 2019-11-30 05:04:40
I Uploaded the build via Xcode Yesterday it worked fine but while uploading today the build is uploading perfectly but after 10 minutes i got a email form apple stating that. While processing your iOS app, ---------------Build(1.0.22), errors occurred in the app thinning process, and your app couldn’t be thinned. If your app contains bitcode, bitcode processing may have failed. Because of these errors, this build of your app will not be able to be submitted for review or placed on the App Store. For information that may help resolve this issue, see Tech Note 2432. I only changed the one line

Check if iOS app is live in app store

别说谁变了你拦得住时间么 提交于 2019-11-30 04:56:53
Is it possible somehow to code like below in iOS app ? if(app is live in app store) { //Do something } else { //Do other thing } I wanted to avoid cases where our QE/Dev team is using app for testing. Is there a way I can detect how app code is signed (Developer/Adhoc/Distribution) to check ? Even if it is possible, it will not eliminate cases when Apple is using our app for testing as part of review. We recorded many downloads of our content by Apple before our app goes live in App store. You can determine if your app was distributed via the app store by checking for the absence of embedded

Unable to change the Price tier in the In app Purchase

社会主义新天地 提交于 2019-11-30 04:10:01
I'm unable to change the price of an in-app purchase. I added initially for testing purposes, but now that I'm submitting the app, I'd like to change it. Unfortunately, it doesn't seem to accept the change. It is showing me the same price tier not the updated one.what should i do ? I had this problem too. Here's how I solved it. When you change the tier in iTunes Connect, it's not enough to then click 'done'. You need to set the schedule to 'Now' and 'None' (for start and end date) and then click the 'Add to schedule' button. Then save. Cheers, S I found this especially confusing as the "Add

iPhone app Update Vs new version

微笑、不失礼 提交于 2019-11-30 04:00:54
问题 Let's say I have an existing IOS app live on Appstore which is version 1.0 Now I make some changes to the app and want to submit back. Are there 2 separate ways to submit ? Like can I still keep the version as 1.0 and just submit the app OR I need to create a new version 1.1 and then submit it ? What are the differences in the process? Also from the customer end, how does this work for new/existing users ? 回答1: I have just discovered something about version upgrades and the App Store. Just