itunesconnect

iOS option is disabled in Version or platform (iTunes Connect)

孤人 提交于 2019-12-02 22:23:16
I uploaded my app to the App Store using xcode. I can see my build in my existing app on iTunes connect. However when I want to add the build using the "+ Version or platform" option it shows me a disabled iOS button: My build version is 2.0. I received an email from Apple stating that the app completed processing. Any reason why I can't select it? I found the solution. In my case I wanted to update the app to a newer version which wasn't listed in the "+Version or Platform" menu. The possible reason is that a previous build failed, with the status of "Prepare for Submission". Select the build

In-App Purchases stuck in “Missing Metadata” state

冷暖自知 提交于 2019-12-02 21:32:56
I am trying to set up in-app purchases but I don't know how to get rid of "Missing Metadata" shown below. The only yellow dot I see from the page is the "Localizations" section, but I completed the "Display Name" and "Description". I don't know what else I can do or what I am doing wrong. Add any type of screenshot of the app here. Then Save and submit. It should work. I had the same issue with a renewable subscription. Near the top of iTunes page, just below your image that says "Missing Metadata," I saw this: I clicked on "Add Localizations" which took me to the group. There is a broad frame

iTunes Connect - Invalid Swift Support - The Watch OS application has Swift libraries at both

余生长醉 提交于 2019-12-02 21:29:10
After archiving and uploading my app (using Xcode 7.2.1) to iTunes Connect I receive an email from iTunes Connect saying: Invalid Swift Support - The Watch OS application has Swift libraries at both /Payload/Today's Menu.app/TodaysReactiveMenuWatch.app/TodaysReactiveMenuWatch Extension.appex/Frameworks/ and /Payload/Today's Menu.app/TodaysReactiveMenuWatch.app/Frameworks/. Remove all of the Swift libraries from one of the locations and resubmit your app. My project contains an iOS app as well as a watchOS app. All targets has the flag "Embedded Content Contains Swift Code" set to YES as all of

Apple iTunes Connect Analytics: attribution provider and campaign id value passing to the app delegate

天大地大妈咪最大 提交于 2019-12-02 20:27:41
The new iTunes connect has analytics features now. You can specify the provider (pid) id and campaign id (cid) in the url. e.g. https://itunes.apple.com/fr/app/candy-crush-saga/id553834731?mt=8&pid=1234&cid=My_Campaign Can you pass those values into the app for various purposes? I could not find anything that points to that, even after checking: didFinishLaunchingWithOptions:(NSDictionary *)launchOptions ref: http://www.applift.com/blog/new-era-attribution-analytics.html Unfortunately these params are not passed into the app. They are only used for iTunes Connect stats. Here are the two common

Getting ERROR ITMS-9000 when trying to upload an app using Application Loader

ぃ、小莉子 提交于 2019-12-02 20:24:56
When I try to upload an application to iTunes Connect using application loader, I get these errors: Apple's web service operation was not successful Unable to authenticate the package: (app id).itmsp ERROR ITMS-9000: "Invalid Code Signing Entitlements. Your application bundle's signature contains code signing entitlements that are not supported on iOS. Specifically, value 'development' for key 'aps-environment' in 'Payload/brainademy.app/brainademy' is not supported." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage) This has been happening for about 36 hours, and Apple support

Error ITMS-4236 when uploading build to iTunes because of build version

我只是一个虾纸丫 提交于 2019-12-02 20:10:58
I was trying to upload a pre-release build to iTunes to use it with the new iTunes TestFlight integration. The way I have my continuous integration builds setup is that each release gets tagged with the git commit short hash. Example: Version: 1.7.6 Build Version: 1.7.6.4ABD89A I keep getting the following error with submitting: ERROR ITMS-4236: "Invalid value '1.7.6 (4ABD89A)' for bundle_version at SoftwareAssets I have tried different formats like: 1.7.6.4ABD89A , 1.7.6 (4ABD89A) and 1.7.6 [4ABD89A] I was wondering if anyone had this issue before and what formats are acceptable if those are

Can I revert to my previous version app in iTunes Connect?

一世执手 提交于 2019-12-02 19:58:54
I have app in App Store, I submitted version 1.1, after Apple reviewed, approved and published it, I noticed there is a clear major bug, so I had to suspend my app from App Store. I submitted a new version 1.2, you know it would take 5-7 days to be reviewed and published, can I revert to my previous version app (1.0) while the new version is released? AVEbrahimi Actually there is just one way : Set the availability date for buggy version to far future, then submit new version and ask for a expedited review. After these you should have new version reviewed under 48 hours, depending on weekday.

Apple Application Loader - How to change the Apple ID being used?

 ̄綄美尐妖づ 提交于 2019-12-02 19:09:51
I want to switch the Apple ID being used by the Apple App Loader. I can't find a way to change the Account to be used in the App itself. Google search did not bring anything useful up. When i start the Loader App it gives me an error: "...Your Apple ID or password was entered incorrectly. (-20101)" I then can only choose "cancel" in the dialogue and this is it. Context: I need this because the password of the Apple ID i was using previously has been changed and is not available to me anymore. This is because i was using the Admin Level Apple ID of my client in the past. Since my client decided

Getting “Cannot verify client. (3000)” when trying to upload archive from Xcode to itunesConnect

天大地大妈咪最大 提交于 2019-12-02 18:56:10
Just updated to Xcode 7.1 and getting this error. Was able to upload fine using 7.0.1 Hmmm, well a restart of Xcode, a fresh clean, build and archive seems to have fixed it. If you encounter this error, you have two options: Option A - Engage in an activity that takes a minute or two. Could be any of the activities described in the other answers, like re-install XCode, renew certificates, do a new build from scratch after clearing caches. Or simply go get a coffee. or Option B - Do nothing at all for a little while. Then, try again. If it doesn't work, repeat. Ross Knipe Just updated to Xcode

Escaping iTunes Connect App Submission Rejected-Ready-Waiting Loop

扶醉桌前 提交于 2019-12-02 18:21:21
I've read many similar scenarios in StackOverflow, but none that addresses this situation: I submitted my first app version that also includes in-app purchase (IAP). I attached the in-app purchase product to a new version of the app. Then I submitted the whole kit-n-kaboodle (app and in-app product) per Apple's instructions. Both the in-app purchase product and the new app version went compliantly into the "Waiting for Review" state, and all was well with the world. Then I found a dreadful bug in the app binary that I had just submitted. I promptly eradicated the bug, rejected the binary, and