itunesconnect

Apple asking for iPad screenshot (in iTunes Connect) on iPhone app?

大憨熊 提交于 2019-12-04 23:59:42
Quick and hopefully obvious question. I'm setting up my app to be submitted, and I'm working in iTunes Connect. It's asking me for iPhone and iPad screenshots. Is it okay to leave out the iPad screenshots if your build is only for iPhone (as in I have set the device in target to iPhone)? It seems redundant to take a screenshot of my app running in 2x move on an iPad. Thanks in advance for your thoughts. Is it okay to leave out the iPad screenshots if your build is only for iPhone (as in I have set the device in target to iPhone)? Yes. Yes. If your app is iPhone-only (in terms of layout), don't

Can't change bundle ID in itunes connect?

非 Y 不嫁゛ 提交于 2019-12-04 23:19:31
my first app got rejected because it has the word Youtube in the bundle ID. I've since then changed the bundle ID in the plist.info and in the bundle identifier in Xcode. I also create a new app id under the identifier section in the member center of Apple's developer site but when i try to change it in the EDIT APP INFORMATION section in itunes connect, there is no drop down menu so i can't choose the new bundle ID i made without the word youtube in it. It is because my app is in status "Waiting for upload"? Here what i want to change "Bundle ID" in the picture below. Per https://developer

delete pending app 'New Version' in iTunes connect

蹲街弑〆低调 提交于 2019-12-04 22:29:03
I started a new version of my app in iTunes connect and I do not want and/or need it - how do I get rid of it? Currently in the status of 'Waiting For Upload'. Neeku I read the iTunes Connect Developer Guide, googled, and asked in IRC, and this is what I got: You can delete an application when it is in one of the statuses below: Prepare for upload Waiting for upload Invalid Binary Developer Rejected Rejected Metadata Rejected Developer Removed from Sale Removed from Sale So you can't remove it while being in sale. I have an app with a similar situation to yours, and I tried removing it from

Test Flight Groups - How to send a build to a group?

谁都会走 提交于 2019-12-04 22:24:40
Apple's announcemnt on TestFlight Groups says: Organize your testers into groups to quickly send builds, provide separate instructions on where to focus, and apply an action to several testers at once in TestFlight How do I do this? I have my groups set up, my build has been uploaded and passed Beta App Store review. But I can't figure out how to send the load to a specific group. It's somewhat misleading. You can only create a single list of testers for an app, and you send the build to those testers. If you want to change who gets it for the next build you send, you can modify the list, but

Should I resubmit the binary after replying to a metadata rejection?

若如初见. 提交于 2019-12-04 22:18:31
I have received a metadata rejection for my application requesting some clarification about my application Information Needed Your iTunes Connect settings indicate that your app serves third-party advertisements. However, we were unable to locate ads in your app. Please reply to this message to provide the steps for locating third-party ads in your app. When we hear back from you, we will continue the review. *** Additionally, we have begun the review of your app but aren't able to continue because we need additional information about your app. At your earliest opportunity, please review the

itunesconnect testflight no builds available for ios?

旧街凉风 提交于 2019-12-04 22:15:34
I am having trouble adding an admin to one of my iOS builds. When I click to my build, it shows I have 2 people who can test it: But this is not what I'm expecting. I am expecting 3 people. Because if I click to the ITunesConnect Users, I see 3 people. But for some reason, my friend Yu Yu shows No Builds Available . Why is this the case? Under the Users and Roles, I can confirm that Yu Yu is an admin What am I doing wrong? How do I allow Yu Yu to see my build 10 (23) ? I had this as well. I removed the users from the test group (I did not delete them from TestFlight) and then re-added them.

Submission of ios app: invalid team id

混江龙づ霸主 提交于 2019-12-04 22:04:47
I have a problem with the submission of an ios app on my customer itunes connect account. Let me describs current accounts: My Apple Id account is joined into my organization Apple Id as admin. My customer has joined me in their itunes connect account with technical role. Now I need to submit my developed app to the itunes connect account of my customer. In xcode, I have Archive and Export binaries using my apple id (and a team id). When I use Application Loader to submit the IPA, Apple reject my build with this error: "Invalid team id in signature - The code signature in bundle 'BUNDLE_ID' at

iTunes Connect Timezone?

心不动则不痛 提交于 2019-12-04 21:58:27
问题 Our iPhone Application is set to the United States store. Does anyone know what time period apple uses for this store (or any of them) for a full day? e.g. is it from 2400-2359 of the same day or 0600 of the 1st - 0600 of the 2nd? Any ideas? Cheers, James 回答1: From iTunes Connect - App Store Sales and Trends Guide: Time zone: Reports are based on Pacific Standard Time (PST). A day includes transactions that happened from 12:00 AM to 11:59 PM PST. 来源: https://stackoverflow.com/questions

Apple store rejected iOS application due to background modes

穿精又带淫゛_ 提交于 2019-12-04 21:07:50
Reasons 2.16: Multitasking Apps may only use background services for their intended purposes: VoIP, audio playback, location, task completion, local notifications, etc. 17.5: Apps that include account registration or access a user’s existing account must include a privacy policy or they will be rejected ----- 2.16 ----- We found that your app uses a background mode but does not include functionality that requires that mode to run persistently. This behavior is not in compliance with the App Store Review Guidelines. We noticed your app declares support for location in the UIBackgroundModes key

iphone app submission process [closed]

家住魔仙堡 提交于 2019-12-04 20:57:40
I am done with my first iphone app (SO helps a lot..thanks). Now i want to submit my app to app store for review. I can use itunes connect to submit my app. I have few questions. 1) I dont know how to create a build for release. What i mean is i dont know what profile it requires. There are help videos but they all guide to do development provisioning not for release. 2) Where do i specify all app attributes like Genre and so on. 3) I dont have iTunesArtwork but it does not show in my itunes when i create distribute build. Is it going to same for release. Hope my question is genuine. The