iphone-sdk-3.0

Cross-compile Apache Portable Runtime to the iPhone

﹥>﹥吖頭↗ 提交于 2019-12-20 21:06:50
问题 This is a followup to a previous question on cross-compiling for the iPhone: Cross-compile Autotools-based Libraries for Official iPhone SDK Basically, I am trying to compile the Apache Portable Runtime (APR) version 1.3.8 (latest) for the iPhone. I am currently running into the following error during the configuration step: checking for working PROCESS_SHARED locks... configure: error: in `/Users/michaelsafyan/Downloads/apr-1.3.8': configure: error: cannot run test program while cross

Cross-compile Apache Portable Runtime to the iPhone

有些话、适合烂在心里 提交于 2019-12-20 21:06:12
问题 This is a followup to a previous question on cross-compiling for the iPhone: Cross-compile Autotools-based Libraries for Official iPhone SDK Basically, I am trying to compile the Apache Portable Runtime (APR) version 1.3.8 (latest) for the iPhone. I am currently running into the following error during the configuration step: checking for working PROCESS_SHARED locks... configure: error: in `/Users/michaelsafyan/Downloads/apr-1.3.8': configure: error: cannot run test program while cross

UISearchBar in a UITableView

梦想与她 提交于 2019-12-20 15:28:22
问题 I'm trying to mimic the behaviour of a table view similar to the iPod app for Artists - it's a sectioned table view with a section index on the right, with a search bar at the top, but initially hidden when view shown. I am using sdk 3.1.2 and IB, so simply dragged a UISearchDisplayController into my NIB - it wires everything up for searching. The problem starts because I'm adding the UISearchBar to the first section of the UITableView , because if I understand correctly I must do this so I

why does MPMovieLoadState have state 5?

一笑奈何 提交于 2019-12-20 14:12:48
问题 I find MPMoviePlayerController.h,there is enum { MPMovieLoadStateUnknown = 0, MPMovieLoadStatePlayable = 1 << 0, MPMovieLoadStatePlaythroughOK = 1 << 1, // Playback will be automatically started in this state when shouldAutoplay is YES MPMovieLoadStateStalled = 1 << 2, // Playback will be automatically paused in this state, if started }; typedef NSInteger MPMovieLoadState; but when i did NSLog(@"%d",player.loadState) it prints out 5 or sometimes 3,how did it happen?As i know the loadstate has

Quartz 2D vs OpenGL ES Learning Curve

隐身守侯 提交于 2019-12-20 14:09:33
问题 I have been developing iPhone Applications for a couple of months. I would like to know your views about the Quartz vs OpenGL ES 1.x or 2.0 learning curve. You can tell your perspective. My Questions are *I am a wannabe game developer, So is it a good idea to first develop in quartz , then move on to OpenGL ES or does it not make an difference *Can you please tell your experiences when you were having the similar question Thanks :) 回答1: Quartz 2D is not applicable for game development IMHO.

how to stop core animation?

大憨熊 提交于 2019-12-20 11:09:40
问题 I am animating a button using core animation now on a certain condition I want to stop that animation how do I stop the animation? here is the method to animate the button -(void)animateButton:(UIButton *)btnName { CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"]; pulseAnimation.duration = .5; pulseAnimation.toValue = [NSNumber numberWithFloat:1.1]; pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName

Load annotations for visible region in MKMapView

落花浮王杯 提交于 2019-12-20 08:52:28
问题 I have about 400 MKAnnotationView´s that loads simultaneously into the MKMapView. I understand that this isn't any good, it is a little bit slow, and I want to do it the "correct" way. I zoom my map by a center coordinate: MKCoordinateSpan span; span.latitudeDelta = 0.8; span.longitudeDelta = 0.8; MKCoordinateRegion region; region.span = span; region.center = self.selectedCounty.coordinate; [mapView setRegion:region animated:TRUE]; I only want to load the annotations that could be visible in

How to work with iAds using xcode 3.1.3

无人久伴 提交于 2019-12-20 07:32:04
问题 Presently I am Working With Integrate iAds and make a lite version of the app. My Problem is Previously I am working with iAds is xcode 4.1.3 but Presently I was used xcode 3.1.3 iAds are not supporting what we do please help me. NSString *contentSize = UIInterfaceOrientationIsPortrait(self.interfaceOrientation) ? ADBannerContentSizeIdentifier320x50 : ADBannerContentSizeIdentifier480x32; This line error: ADBannerContentSizeidentifier320x50'undeclared(first use in this function) 回答1: First,

Is it possible to load a separate application into the iphone?

放肆的年华 提交于 2019-12-20 06:29:26
问题 I am having a iphone and i have created an application using Xcode. Now i want to move this application into my iphone for my use. How can it be done? I tried to copy my application to the iphone Applications folder using the phone view software, but i'm not able to open my application in the iphone. It shows the error "Your Myapp.app cannot be open" Is there any other way to install my application into the iphone? Please guide me regarding this. Thanks 回答1: You'll need to register as an

UITableView Not refreshing after Modal View Controller dismisses

情到浓时终转凉″ 提交于 2019-12-20 04:38:29
问题 My UITable View does not refresh from its data source of an array, which is edited but the Modal view controller. I have confirmed that the editing works fine. And I have this tried these, - (void)viewWillAppear:(BOOL)animated { [myTableView reloadData]; NSLog(@"Routines: %@", routines); NSLog(@"refreshed!"); } and [self.myTableView reloadData]; but to no luck, and the method is being called, because 'refreshed!' is being logged. So, what am i doing wrong? perhaps something in IB? The Table