intersection

MATLAB: Interpolating to find the x value of the intersection between a line and a curve

﹥>﹥吖頭↗ 提交于 2019-11-30 22:19:26
Here is the graph I currently have : The Dotted Blue line represented the y value that corresponds to the x value I am looking for. I am trying to find the x values of the line's intersections with the blue curve(Upper).Since the interesections do not fall on a point that has already been defined, we need to interpolate a point that falls onto the Upper plot. Here is the information I have: LineValue - The y value of the intersection and the value of the dotted line( y = LineValue) Frequency - an array containing the x value coordinates seen on this plot. The interpolated values of Frequency

How can I tell if two polygons intersect?

久未见 提交于 2019-11-30 19:32:45
Imagine I have the coordinate of 4 points that form a polygon. These points are represented using PointF in C#. If I have 2 polygons (using 8 points), how can I tell if they intersect? Rectangle class has a method called IntersectsWith but I couldn't find something similar for GraphicsPath or Region. Any advice would be greatly appreciated. Mosh Patrick Klug As Charlie already pointed out you can use the Separating Axis theorem. Check out this article for a C# implementation and example of polygon collision detection. I have also answered this question here which deals with 2D collision in C#.

javascript polygon intersection

痞子三分冷 提交于 2019-11-30 18:47:04
问题 I have used the code in the following : http://www.amphibian.com/blogstuff/collision.html. in the html test file I have changed the the first triangle to triangle1.addPoint({"x":-20, "y":-20}); triangle1.addPoint({"x":-20, "y":20}); triangle1.addPoint({"x":20, "y":20}); triangle1.addPoint({"x":20, "y":10}); triangle1.addPoint({"x":10, "y":10}); triangle1.addPoint({"x":10, "y":-20}); now when I move the other triangle with inside this shape before crossing it gives me wrongly intersection. Any

Polygon Intersection with Line | Python Shapely

≯℡__Kan透↙ 提交于 2019-11-30 15:02:09
问题 I have been trying to use shapely to find the intersection of a line and a polygon, but I'm having issues with some floating point numbers. Example code: polygon = [(4.0, -2.0), (5.0, -2.0), (4.0, -3.0), (3.0, -3.0), (4.0, -2.0)] shapely_poly = shapely.geometry.Polygon(polygon) line = [(4.0, -2.0000000000000004), (2.0, -1.1102230246251565e-15)] shapely_line = shapely.geometry.LineString(line) intersection_line = list(shapely_poly.intersection(shapely_line).coords) print intersection_line What

how to intersect two arrays in objective C?

爷,独闯天下 提交于 2019-11-30 14:38:37
问题 I have two arrays . Array1 contains 15 objects and Array2 contains 4 objects. There are 2 common objects from both array, I just want to get that resulted array of that 2 objects. It should be like intersection of two Set, but how to do in Objective C for array..? Please help. thanks. 回答1: Using NSMutableSet NSMutableSet *set1 = [NSMutableSet setWithArray: array1]; NSSet *set2 = [NSSet setWithArray: array2]; [set1 intersectSet: set2]; NSArray *resultArray = [set1 allObjects]; 来源: https:/

How to intersect two different IEnumerable collections

孤街浪徒 提交于 2019-11-30 14:29:35
i think this question has been asked before but i havent been able to deduce a clear answer. I am trying to find the best way (or a way) to intersect two completely different ienumerable collections. class A: int z1 int z2 int z3 string z4 class B: int j5 int j6 T j7 T j8 string j9 ..I want to intersect List<A> with List<B> on z2 == j6 . can this be done? The question doesn't really make sense - what would the result type be? Intersections have to be performed on two sequences of the same type. It sounds like you don't so much want an intersection between two sets, as a filter of the first

Edge crossing reduction in graph

南楼画角 提交于 2019-11-30 13:40:58
I'd like to ask you if there are any algorithms how to minimize edge crossings in graph, for example if I have a transition matrix of the graph. I found methods like trying to place the nodes around the other node, but I'd like to know some other ideas. Thanks. There's a range of well established algorithms/libraries that have been developed for graph drawing applications, you can get a bit of background here . To draw undirected graphs a popular choice is the force-based layout algorithm, in which graph edges are treated as springs (attractive forces) while the vertices are treated like

how to intersect two arrays in objective C?

不打扰是莪最后的温柔 提交于 2019-11-30 11:08:00
I have two arrays . Array1 contains 15 objects and Array2 contains 4 objects. There are 2 common objects from both array, I just want to get that resulted array of that 2 objects. It should be like intersection of two Set, but how to do in Objective C for array..? Please help. thanks. Using NSMutableSet NSMutableSet *set1 = [NSMutableSet setWithArray: array1]; NSSet *set2 = [NSSet setWithArray: array2]; [set1 intersectSet: set2]; NSArray *resultArray = [set1 allObjects]; 来源: https://stackoverflow.com/questions/12173903/how-to-intersect-two-arrays-in-objective-c

How to calculate the area of polygon overlap in R?

风格不统一 提交于 2019-11-30 06:47:11
问题 Does anyone know how to calculate the area in common between 2 or more polygons in R? I would like to have the output of such a calculation be the coordinates of a new polygon for that area of overlap. Cheers 回答1: EDIT: these days I would use the 'intersect', 'cover', 'erase', 'union' and related functions in the 'raster' package. They do the hard work to keep the top-level object and attributes. ORIG: You could use the rgeos package with its gIntersection function. Successive calls between

Cube sphere intersection test?

我只是一个虾纸丫 提交于 2019-11-30 06:43:11
问题 What's the easiest way of doing this? I fail at math, and i found pretty complicate formulaes over the internet... im hoping if theres some simpler one? I just need to know if a sphere is overlapping a cube, i dont care about which point it does that etc. I'm also hoping it would take advantage of the fact that both shapes are symmetric. Edit: the cube is aligned straight in the x,y,z axises 回答1: Looking at half-spaces is not enough, you have to consider also the point of closest approach: