How to: Inline assembler in C++ (under Visual Studio 2010)
I'm writing a performance-critical, number-crunching C++ project where 70% of the time is used by the 200 line core module. I'd like to optimize the core using inline assembly, but I'm completely new to this. I do, however, know some x86 assembly languages including the one used by GCC and NASM. All I know: I have to put the assembler instructions in _asm{} where I want them to be. Problem: I have no clue where to start. What is in which register at the moment my inline assembly comes into play? You can access variables by their name and copy them to registers. Here's an example from MSDN: int