implementation

How are events implemented

僤鯓⒐⒋嵵緔 提交于 2019-12-02 03:09:00
I'm asking specifically about VB.NET, but I imagine the general principles are the same in other languages. I thought an event was a first-class concept in .NET, but it seems from reflection that its just a specific method which is called when the event is raised. How do AddHandler and RemoveHandler modify the method dynamically (AFAIK, events pre-date DynamicMethod s? How does RaiseEvent call the method? Why are AddHandler , RemoveHandler , and RaiseEvent implemented as statements instead of methods ? No, an event is just a combination of two or three methods (the "raise" part is optional) in

How is instanceof implemented in modern JVM implementations?

人盡茶涼 提交于 2019-12-02 01:03:22
Due to the benchmarking done in other threads (cf. https://stackoverflow.com/a/397617/1408611 ) it was shown that instanceof in Java 6 is actually quite fast. How is this achieved? I know that for single inheritance, the fastest idea is having some nested interval encoding where each class maintains a [low,high] interval and an instanceof is simply an interval inclusion test, i.e. 2 integer comparisons. But how is it made for interfaces (as interval inclusion only works for single inheritance)? And how is class loading handled? Loading new subclasses means that a lot of intervals have to be

C#:What should be the content of the Dispose method when implementing IDisposable interface

蓝咒 提交于 2019-12-01 19:59:30
I created a class which implements IDisposable interface and VisualStudio IDE brought the Dispose method for me. I am wondering what code i should write inside the Dispose method so that it will take care of my memory management or whatever stuff it should do. public class ESNVerification : IDisposable { public bool Save(string a,string b) { //Save the data to table return true; } public void Dispose() { throw new NotImplementedException(); // Really what i should do here ? } } I recommend Three Simple Rules for how to implement IDisposable; simplified here: Rule 1: Don't do it (unless you

Can an activity have two implements?

独自空忆成欢 提交于 2019-12-01 17:29:35
Can I implement OnClickListener and SurfaceHolder like this : public class MainActivity extends Activity implements SurfaceHolder.Callback,OnClickListener Yes, in Java a class can implement many different interfaces. This compensates the lack of multiple inheritance in Java, as opposed to e.g. C++ where multiple inheritance is allowed. 来源: https://stackoverflow.com/questions/17507225/can-an-activity-have-two-implements

How do I make a struct callable?

喜欢而已 提交于 2019-12-01 14:24:47
问题 #![feature(unboxed_closures)] #![feature(fn_traits)] struct foo; impl std::ops::Add for foo { type Output = foo; fn add(self, x: foo) -> foo { println!("Add for foo"); x } } impl Fn for foo { extern "rust-call" fn call(&self) -> Self { println!("Call for Foo "); self } } fn main() { let x = foo; let y = foo; x + y; x(); } I implemented the Add trait, but I don't understand how to call the struct as a function. I get the error: error[E0243]: wrong number of type arguments: expected 1, found 0

Efficient way to determine the outcome of test matrix

て烟熏妆下的殇ゞ 提交于 2019-12-01 13:38:12
问题 Related Questions: Matrix Combination Logic Would cartesian product be the best approach for this I have 25 validations, each validation returns a boolean ( true it passed, false it failed ). Each validation can be combined with all other validations to form a Matrix of validation test combinations. Specific combinations of the sub-set validations will also have pass/fail rules. Here is a short example: V1 | V2 | V3 | V4 | V5 M1: T | T | T | T | T <-- For this Matrix row it would PASS M2: F |

Convert char to lower case in J2ME without using the Character class

爱⌒轻易说出口 提交于 2019-12-01 11:26:10
I'd like to convert a char to lower case in a J2ME app. The usual Character.toLowerCase() doesn't work for an arbitrary Unicode character in J2ME, so I need some light API, or, preferably, a piece of code that would do so. Thanks! Based on the toLowerCase() method from Character in JavaSE JDK: char lowerChar = (char)CharacterData.of((int)upperChar).toLowerCase((int)upperChar); You can read the source code from the JDK and understand what is really done here and apply the same thing with your own classes in JME. Resources : grepcode - Character.toLowerCase() char toLowerCase(char c){ if(c>=97 &

C++ : implications of making a method virtual

大兔子大兔子 提交于 2019-12-01 11:06:05
Should be a newbie question... I have existing code in an existing class, A, that I want to extend in order to override an existing method, A::f(). So now I want to create class B to override f(), since I don't want to just change A::f() because other code depends on it. To do this, I need to change A::f() to a virtual method, I believe. My question is besides allowing a method to be dynamically invoked (to use B's implementation and not A's) are there any other implications to making a method virtual? Am I breaking some kind of good programming practice? Will this affect any other code trying

Convert char to lower case in J2ME without using the Character class

非 Y 不嫁゛ 提交于 2019-12-01 09:53:30
问题 I'd like to convert a char to lower case in a J2ME app. The usual Character.toLowerCase() doesn't work for an arbitrary Unicode character in J2ME, so I need some light API, or, preferably, a piece of code that would do so. Thanks! 回答1: Based on the toLowerCase() method from Character in JavaSE JDK: char lowerChar = (char)CharacterData.of((int)upperChar).toLowerCase((int)upperChar); You can read the source code from the JDK and understand what is really done here and apply the same thing with

Handler-Looper implementation in Android

做~自己de王妃 提交于 2019-12-01 09:02:15
I have Activity with Handler (UI thread) I start new Thread and make handler.post(new MyRunnable()) - (new work thread) Android documentation said about post method: "Causes the Runnable r to be added to the message queue. The runnable will be run on the thread to which this handler is attached." Handler attached to UI thread. How android can run runnable in the same UI thread without new thread creation? Is new thread will be created using Runnable from handler.post()? Or it's only run() method will be called from Runnable subclass? Handler attached to UI thread. Correct. How android can run