il

Why can I not modify the result of an unboxing conversion?

*爱你&永不变心* 提交于 2019-11-27 15:20:11
struct Point { public int x; public int y; } void Main() { Point p; p.x = 1; p.y = 1; Object o = p; ((Point) o).x = 4; // error ((Point) o).x = 5; // error ((Point) o).x = 6; // error p = (Point) o // expect 6 } Why doesn't it compile to ldloc.1 // o unbox Point ldc.i4.4 stfld Point.x Where C++ CLI allows it. For those who don't know, unbox is not required to create a copy of value types , instead it pushes a pointer to the value on to the stack. Only assignment would create a copy. Because of how value types work, the boxed Point is a copy of the original, and "unboxing" it by casting back to

Determine whether .NET assemblies were built from the same source

丶灬走出姿态 提交于 2019-11-27 11:48:25
Does anyone know of a way to compare two .NET assemblies to determine whether they were built from the "same" source files? I am aware that there are some differencing utilities available, such as the plugin for Reflector, but I am not interested in viewing differences in a GUI, I just want an automated way to compare a collection of binaries to see whether they were built from the same (or equivalent) source files. I understand that multiple different source files could produce the same IL, and realise that the process would only be sensitive to differences in the IL, not the original source.

Viewing the IL code generated from a compiled expression

╄→尐↘猪︶ㄣ 提交于 2019-11-27 06:41:20
Is it possible to view the IL code generated when you call Compile() on an Expression tree? Consider this very simple example: class Program { public int Value { get; set; } static void Main(string[] args) { var param = Expression.Parameter(typeof(Program)); var con = Expression.Constant(5); var prop = Expression.Property(param, typeof(Program).GetProperty("Value")); var assign = Expression.Assign(prop, con); Action<Program> lambda = Expression.Lambda<Action<Program>>(assign, param).Compile(); Program p = new Program(); lambda(p); //p.Value = 5; } } Now, the expression tree does what the last

How to pass ctor args in Activator.CreateInstance or use IL?

雨燕双飞 提交于 2019-11-27 05:15:35
问题 I need a performance enhanced Activator.CreateInstance() and came across this article by Miron Abramson that uses a factory to create the instance in IL and then cache it. (I've included code below from Miron Abramson's site in case it somehow disappears). I'm new to IL Emit code and anything beyond Activator.CreateInstance() for instantiating a class and any help would be much appreciative. My problem is that I need to create an instance of an object that takes a ctor with a parameter. I see

Why is the C# compiler emitting a callvirt instruction for a GetType() method call?

微笑、不失礼 提交于 2019-11-27 04:13:19
I am curious to know why this is happening. Please read the code example below and the corresponding IL that was emitted in comments below each section: using System; class Program { static void Main() { Object o = new Object(); o.GetType(); // L_0001: newobj instance void [mscorlib]System.Object::.ctor() // L_0006: stloc.0 // L_0007: ldloc.0 // L_0008: callvirt instance class [mscorlib]System.Type [mscorlib]System.Object::GetType() new Object().GetType(); // L_000e: newobj instance void [mscorlib]System.Object::.ctor() // L_0013: call instance class [mscorlib]System.Type [mscorlib]System

Could not load file or assembly 'AssemblyName PublicKeyToken=null' or one of its dependencies

陌路散爱 提交于 2019-11-27 03:53:18
问题 {"Could not load file or assembly 'AssemblyName, PublicKeyToken=null' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)":"AssemblyName, PublicKeyToken=null"} I'm getting the message in question as an InnerException.Message while trying to debug my application after signing the unsigned third-party assemblies it is using. The weird thing is that I have already signed the assembly shown in the

Why does generated IL code start with a Nop?

风格不统一 提交于 2019-11-27 02:08:00
问题 I was trawling through some of the IL of one of my assemblies (via ILDasm) and I noticed that all of my methods begin with a nop instruction. Does anyone know why that is? 回答1: The assembly was compiled in debug mode. Nop instructions do not do anything (i.e have no side effects), but act as a convenient instruction to place a breakpoint. Tip If you need a place for an additional breakpoint for debugging purposes, you can force the inclusion of a Nop in a Debug build by adding a pair of empty

How CLR works when invoking a method of a struct

谁说我不能喝 提交于 2019-11-27 01:42:13
问题 I think I've known the answer for a class, just want to confirm my understanding is correct. Let's say I have a ClassA and its instance named a . When a.MethodA() is invoked: (1) CLR find the type of ClassA by the type pointer of a in the heap(the type have been loaded into the heap) (2) Find the MethodA in the type, if not found, go to its base type, until the object class. Maybe my understanding is not quite precise, but I think it's basicly correct(Correct me if it's wrong!). And here

A tool for easy IL code inspection

亡梦爱人 提交于 2019-11-26 19:36:01
问题 Sometimes I would like to quickly see the IL representation of my code snippets in C#, to understand what exactly happens to various code statements under the hood, like it's done here for example. I know there are ildasm, Reflector, ILSpy, dotPeek and probably quite some other tools available. What I'm wondering here is that if there is any more elegant way from writing some lines of code to seeing the corresponding IL, than compiling your .net code, loading the assembly into one of those

Determine whether .NET assemblies were built from the same source

南笙酒味 提交于 2019-11-26 18:06:15
问题 Does anyone know of a way to compare two .NET assemblies to determine whether they were built from the "same" source files? I am aware that there are some differencing utilities available, such as the plugin for Reflector, but I am not interested in viewing differences in a GUI, I just want an automated way to compare a collection of binaries to see whether they were built from the same (or equivalent) source files. I understand that multiple different source files could produce the same IL,