iad

Shared iAd banner for UITabBarController based app using XCode 4 with storyboard

孤街浪徒 提交于 2019-12-17 14:48:52
问题 Storyboard iAd Tab Bar Controller sample project 1: Download sample project for Xcode 4.2 2: Make the banner visible above the Tab Bar from every view 3: post answer 4: recieve bounty 5: make other people happy, I will tutorialize it. No place existing tutorial for this important step atm. 回答1: It's fairly simple actually. Just create a new banner view controller for each tab that will be the parent view controller for each tab in your storyboard. Then drag in a Container View object into

iAd is shutting down. Should I remove the iAd framework from all my applications?

馋奶兔 提交于 2019-12-17 04:08:50
问题 You are receiving this email because you entered into the Developer Advertising Services Agreement (“Agreement”) to use iAd’s advertising network and related services. We would like to thank you for allowing Apple to serve ads on your mobile properties. As you may know, the iAd App Network and related advertising services will be discontinued on June 30, 2016. More details about the iAd App Network shutdown are here. Note: Any outstanding payments due from Apple will be made no later than

iAd is shutting down. Should I remove the iAd framework from all my applications?

僤鯓⒐⒋嵵緔 提交于 2019-12-17 04:08:27
问题 You are receiving this email because you entered into the Developer Advertising Services Agreement (“Agreement”) to use iAd’s advertising network and related services. We would like to thank you for allowing Apple to serve ads on your mobile properties. As you may know, the iAd App Network and related advertising services will be discontinued on June 30, 2016. More details about the iAd App Network shutdown are here. Note: Any outstanding payments due from Apple will be made no later than

In-App Purchase & Restore Button : Single Product - Non-Consumable

夙愿已清 提交于 2019-12-14 02:42:31
问题 This issue has had me going for days. I have a simple app, that displays banners and interstitial adverts. I am using a single view application, have main view controller ( ViewController.swift ) and have set up another view controller ( InAppViewController.swift ) to handle a pop-up page that: Allows the user to make an in-app purchase to remove all ads (AdBanners & InterstitialAds); or Restore purchases. My code is error-free when I run it. In-app purchases are running ok, but occasionally

Objective c - Iad WARNING: More than 10 instances of ADBannerView

百般思念 提交于 2019-12-13 18:26:01
问题 i have developed a tab bar application. Like title i have an iad banner positioned at bottom of screen. I have implemented this method to create/destroy banner and test iad works correctly: Create: -(void)viewWillAppear:(BOOL)animated { if(!adView) { adView = [[ADBannerView alloc] initWithFrame:CGRectMake(0, 315, 310, 45)]; adView.requiredContentSizeIdentifiers = [NSSet setWithObject:ADBannerContentSizeIdentifierPortrait]; adView.currentContentSizeIdentifier =

iAd Banner not working

情到浓时终转凉″ 提交于 2019-12-13 06:59:17
问题 SO I used a tutorial to create an iAd Banner at the bottom of the screen and animate it into and out of the window, however the app is a tab based, and i do not quite know the correct offset, so you could tell me I would appreciate it, however the primary problem, is that the adBanner does not always appear, and when it does sometimes it is just a white box. Here is my code. In my .h @interface section3 <ADBannerViewDelegate>{ ADBannerView *adView; BOOL bannerIsVisible; } @property (nonatomic

iAd freezes game's scene

流过昼夜 提交于 2019-12-13 06:46:42
问题 I am developing a game using SpriteKit. I have iAds displayed in a view on the scene. When an ad in the Ad view is touched, the Ad appears, however, if I cross(X)/close the ad the scene in the game is frozen. I do not pause the scene or do anything on the events when the Ad appears and disappears. If I touch the ad again (now this is second time with frozen scene) and return to the scene, the scene un-freezes and everything starts to work as they were suppose to (strangely). I am not sure

iPhone - Is it possible to communicate with the iAd server directly?

廉价感情. 提交于 2019-12-13 06:25:35
问题 I dont this this is possible but the client seams to think it is.. They want their server to communicate with the iAd server then send some information to the App to tell it what advert to load. My understanding is that only the private ADBannerView class can communicate with the iAd server, is this correct or is there potential to integrate with it via a server? 回答1: I had a client request this as well, I think they misunderstand the role of iAds. In my scenario it turned out that they

ADBannerView Warning Message

最后都变了- 提交于 2019-12-13 03:37:56
问题 I am using AdBannerView and I see the following message in the Application Output window while debugging my app. ADBannerView: WARNING A banner view (0x98c0c40) has an ad but may be obscured. This message is only printed once per banner view. I wonder why is it throwing this message, as the test Ad seems to be working fine. Do i need to be concerned about this ? 回答1: You absolutely do not need to be worried about this message. It's printed in some of the weirdest circumstances for everyone (I

canDisplayBannerAds = YES causes Sprite Kit app to crash

心不动则不痛 提交于 2019-12-13 02:49:53
问题 Working on my first game and trying to implement ads in to it. I've declared the following in my viewController.h #import <UIKit/UIKit.h> #import <SpriteKit/SpriteKit.h> #import <iAd/iAd.h> @interface ViewController : UIViewController <ADBannerViewDelegate> And in my implementation file I've Got the following (used because I need landscape layout) - (void)viewWillLayoutSubviews { [[NSUserDefaults standardUserDefaults] setInteger:0 forKey:@"Result"]; [super viewWillLayoutSubviews]; NSError