iad

iAD View Freezes On Ad Close

半城伤御伤魂 提交于 2019-12-24 11:35:53
问题 Ok, so after testing on the simulators it turns out that this issue is only occurring on actual devices ... How would I fix this? I am making an iOS app with SpriteKit and am implementing iAD. Everything works more or less like I expect it too, except for one thing. When I tap on the ad, it brings me to a full screen ad, as expected, but when I close that ad the current view freezes, as in nothing happens visually. I know the app is still running because when I click the banner ad again and

MPMoviePlayerController - Exit, detect movie play and iAd

守給你的承諾、 提交于 2019-12-24 11:27:52
问题 I have successfully integrated a working movie player with a pre-roll iAd video! Thanks to @Daniel Storm. However, I want information on how to exit the movie when the movie is finished or when the ad is finished. (exit means remove from the view), Also detect if the user has watched the ad. If there is internet connection failure or iAd failure, how can i detect if the pre-roll ad did not play. I am making a game, and if a user decides to get more coins, that person must watch an ad. If they

What to do to fix “no qualified ads found for this request” on iAd?

六月ゝ 毕业季﹏ 提交于 2019-12-24 10:44:19
问题 Somehow I got this error message when testing iAd on the device. "no qualified ads found for this request" What to do to fix it? Anyone has any idea? On the simulator there is no error, it succeeds to show the "Test Advertisement" UPDATE: The real problem here is that the delegate to raise the error IS NOT BEING CALLED, on the simulator it works, and on the iPhone it does not. That is the issue. More details here: This function is being called in the Simulator: - (void)bannerViewDidLoadAd:

I am using Xcode 3.2.5. I have iAds running. Confused about about targest, iOs versions

ⅰ亾dé卋堺 提交于 2019-12-24 09:58:52
问题 Trying to keep up with the curve. I'm reading almost too much and is sending me in a tail spin. Is there a one stop link which will tell me what my target should be to run my app on all platforms based on what frameworks I have included? I make heavy use of Mapkit, and want to include iAds. My current apps seem dead on 3G. Does Apple force you to support only the latest iOS? I have no problem with that, but not sure if someone who has and ancient 3G, how do I tell them, NO I don't support

iAds showing in Simulator but not on device

拥有回忆 提交于 2019-12-24 04:29:05
问题 I have incorporated iAds into a new version of my iOS program. Everything seems to be working great in the simulator, with test iAds being loaded and the ADAdBanner being moved up into the screen when ad material comes in. When I run the program on my device, however, no test ads get loaded. Is this normal behavior, or should I have gotten test ads on my device as well? I am thinking maybe this is normal but that ads will come through once it is published to Apple. Thanks 回答1: You have to

iAd development - more errors than successful test ads

不问归期 提交于 2019-12-23 23:40:46
问题 While you are developing your application, iAd Network sends test advertisements to your application. To assist you in validating your implementation, the iAd Network occasionally returns errors to test your error handling code. You can also test your error handling support manually by turning your device’s wireless capability off. Ok, it says the above in the developers guide, but in reality its failing more often than serving the test page, for 2 days now! I get a the test ad page once

iAd BannerView contentsizeIdentifier Portrait or 320x50?

无人久伴 提交于 2019-12-23 23:35:39
问题 So in viewdidload i have adView.requiredContentSizeIdentifiers = [NSSet setWithObject:ADBannerContentSizeIdentifier320x50]; adView.currentContentSizeIdentifier = ADBannerContentSizeIdentifier320x50; for the banner of an iAd. i I build for iOS 4.2+ the debugger console tells me this: ADBannerView: ADBannerContentSizeIdentifier320x50 is deprecated, please use ADBannerContentSizeIdentifierPortrait instead so then i do: adView.requiredContentSizeIdentifiers = [NSSet setWithObject

Submission of new app with iAds

﹥>﹥吖頭↗ 提交于 2019-12-23 22:54:13
问题 I am developing my first mobile application and hope to submit it to Apple soon for approval. I have incorporated iAd banners and interstitials in my app. But I am confused about the future of iAds and it's application to app publishers/developers. Apple announced (Jan 15, 2016): iAd App Network will be Discontinued The iAd App Network will be discontinued as of June 30, 2016. Although we are no longer accepting new apps into the network, advertising campaigns may continue to run and you can

Hiding Ad Banner causes no further Ads to be requested/shown

社会主义新天地 提交于 2019-12-23 16:30:10
问题 I have a Test application setup with AdMob Mediation service being used, only on testing device at the moment. I have setup all the required methods per the documentation. I am having an issue where when the Fail to Receive Ad error occurs, no more ads are requested or shown? Header: #import <UIKit/UIKit.h> #import "GADBannerViewDelegate.h" @class GADBannerView, GADRequest; @interface AdTestViewController : UIViewController <GADBannerViewDelegate> { GADBannerView *bannerView_; } @property

iAd not showing up on my app I just released

£可爱£侵袭症+ 提交于 2019-12-23 12:57:37
问题 Ok so I went out on a limb with the iAd craze and released my a new app for free with iad support. It took me forever to figure out how to setup everything up so that the banner "only shows when there is an ad to show". Now my app is live and I am not seeing any banner! Does apple just occasionally decide to throw you a bone every now and then and give you an ad to show? How does it work? Does the fact that nothing is showing up in my app currently mean that the iads aren't working, or just