hbitmap

How can i free hbitmap

戏子无情 提交于 2019-12-10 10:27:52
问题 Hello i have the following function which i use afterwards from c# to display a bitmap with "Bitmap.FromHbitmap(IntPtr)" but after a few usages this ends with a memory leak . IntPtr GetFrame(int Width,int Height,int nFrame) { width= Width; height = Height; HBITMAP hb; m_piHelper->GetBmp(width,height,nFrame,&hb); return IntPtr(hb); } Probably i should deleteobject somewere but i dont know where i could do that i tried before return but i end up with no image but a gdi error Thank you, 回答1: I

C++ Getting RGB from hBitmap

南楼画角 提交于 2019-12-09 06:48:01
问题 Working with bitmaps is very new to me so I've been really struggling with the online tutorials and strategies that I've read through. Basically my goal is to scan the screen for a particular RGB value. I believe the steps to do this is to capture the screen in a hBitmap and then produce an array of RGB values from it that I can scan through. I originally started with GetPixel but that is very slow. The solution was to use GetDIBits which produces the array of RGB values. The problem is that

Convert HBitmap to Bitmap preserving alpha channel

我怕爱的太早我们不能终老 提交于 2019-12-08 03:49:08
问题 I have been searching in Google and Stack Overflow, and I cannot find a working example. I need to convert a HBitmap to a Managed .NET bitmap, but the following code does not preserve the alpha channel . private static Bitmap GetBitmapFromHBitmap(IntPtr nativeHBitmap) { Bitmap bmp = Bitmap.FromHbitmap(nativeHBitmap); return bmp; } I found this answer in SO, but it does not work for me, the example preserves the transparency, however it flips my image 180º in Y axis and also rotate it 180º. I

Convert HBitmap to Bitmap preserving alpha channel

坚强是说给别人听的谎言 提交于 2019-12-06 16:08:22
I have been searching in Google and Stack Overflow , and I cannot find a working example. I need to convert a HBitmap to a Managed .NET bitmap, but the following code does not preserve the alpha channel . private static Bitmap GetBitmapFromHBitmap(IntPtr nativeHBitmap) { Bitmap bmp = Bitmap.FromHbitmap(nativeHBitmap); return bmp; } I found this answer in SO , but it does not work for me, the example preserves the transparency, however it flips my image 180º in Y axis and also rotate it 180º. I don't know why. This other example seems to work, but it is C++ Someone has this working in C#, and

How can i free hbitmap

江枫思渺然 提交于 2019-12-06 05:02:38
Hello i have the following function which i use afterwards from c# to display a bitmap with "Bitmap.FromHbitmap(IntPtr)" but after a few usages this ends with a memory leak . IntPtr GetFrame(int Width,int Height,int nFrame) { width= Width; height = Height; HBITMAP hb; m_piHelper->GetBmp(width,height,nFrame,&hb); return IntPtr(hb); } Probably i should deleteobject somewere but i dont know where i could do that i tried before return but i end up with no image but a gdi error Thank you, I assume you are using C#. You can use DeleteObject to delete this HBITMAP. Declare it like this: using System

Getting a HBITMAP from a QPixmap in QT5 (Windows)

核能气质少年 提交于 2019-12-05 01:08:07
Now that QPixmap::toWinHBITMAP() has been deprecated, I can't find a way to get an HBITMAP from a QPixmap (or QImage). Googling, I found there's a function called qt_pixmapToWinHBITMAP() which seems would do what I need, but I can't find what module I should enable -if any- in my .pro file or what header I should include to use it, or perhaps something else. The reason I need a HBITMAP is to create a video using VFW. Of course, I'd love to be able to do that using only Qt. There's the QtMultimedia module, but as far as I can tell it doesn't export video, so I guess I'm stuck with using the

HBITMAP to JPEG /PNG without CImage in C++

回眸只為那壹抹淺笑 提交于 2019-12-02 03:04:40
问题 I've got a HBITMAP that I want to save into a JPEG/PNG stream or array of bytes. The problem is that I'm using mingw as my compiler so I can't use CImage.. which would have made my life easier. I can get the pixels from the bitmap without any problems, but I have no idea how to get access to them in JPEG/PNG-format. Where do I start? 回答1: If you have access DirectX library you may use IStream to convert your image to JPEG http://msdn.microsoft.com/en-us/library/windows/desktop/aa380034(v=vs

Get bytes from HBITMAP

…衆ロ難τιáo~ 提交于 2019-12-01 07:38:19
How can I get image bytes from hbitmap if I am given an HBITMAP pointer, and my application is console application. I tryed using GetDIBits which require such parameter as HDC, which I can't get. EDIT: I load bitmap from file: HBITMAP bm = 0; BITMAP Bitmap; bm = (HBITMAP)LoadImage (0, TEXT("C:\\img1.bmp"), IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); I pass the HBITMAP to the function and expect to get another HBITMAP of processed image: HBITMAP out1 = func(bm); Where func is: HBITMAP func(HBITMAP im); And the problem is how to get image bytes from HBITMAP. See new answer since question was edited...

Get bytes from HBITMAP

南笙酒味 提交于 2019-12-01 05:49:08
问题 How can I get image bytes from hbitmap if I am given an HBITMAP pointer, and my application is console application. I tryed using GetDIBits which require such parameter as HDC, which I can't get. EDIT: I load bitmap from file: HBITMAP bm = 0; BITMAP Bitmap; bm = (HBITMAP)LoadImage (0, TEXT("C:\\img1.bmp"), IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); I pass the HBITMAP to the function and expect to get another HBITMAP of processed image: HBITMAP out1 = func(bm); Where func is: HBITMAP func(HBITMAP

Proper way close WinAPI HANDLEs (avoiding of repeated closing)

拥有回忆 提交于 2019-11-30 21:35:55
I have some handle and I need to close it. There is some places in code, where handle may be closed. So, is this a right way to close handle? HANDLE h; .... if ( h != INVALID_HANDLE_VALUE ) { ::CloseHandle(h); h = INVALID_HANDLE_VALUE; } There is a same question about bitmap handles: HBITMAP hb; .... if ( hb != INVALID_HANDLE_VALUE ) { ::DeleteObject(hb); hb = INVALID_HANDLE_VALUE; } EDIT: I think, there is some misunderstanding. I know CloseHandle is for closing handles. I'd like to know proper way for closing handles. A similar situations occurs with deleting of pointers. Foo *foo = new Foo(