Which APIs are supported when hardware acceleration is enabled on Honeycomb?
问题 The Honeycomb docs are vague: When the hardware-accelerated renderer is enabled, most operations in Canvas, Paint, Xfermode, ColorFilter, Shader, and Camera are accelerated. Is there a definitive list of the exact APIs that are (and are not) supported when hardware acceleration is enabled? Some methods fail fast with exceptions, while other features simply render differently when acceleration is enabled. For example, Canvas.clipPath(...) fails fast with an exception. Though the clipPath API