Update handsontable by editing table and/or eventReactive
I am using the rhandsontable package in a Shiny app which should have the following functionality: the data used in the calculation can be randomly generated, invoked by an actionButton (and when the app starts) the data can be manually edited by the user via the handsontable object after manual editing it should be possible to re-generate random data, invoking a new calculation The following app does exactly that what I want, but I could not figure it out how to get rid of the global variable did_recalc . It is a minimal example, where the data consists of two numeric values which are summed