google-play-services

Libgdx game using Google Play Game Services on iOS and Android

一个人想着一个人 提交于 2019-12-24 02:12:08
问题 I am creating a game using Libgdx and would like to integrate player, Leaderboard, high score on both iOS and Android devices. Ideally I would use Google Play Game Services but I could be convinced to use other technologies (like Parse). There are tutorials to use Google Play services for Android devices: (http://theinvader360.blogspot.co.uk/2013/10/google-play-game-services-tutorial-example.html). But as far as I understand, this will not work for iOS devices (according to this:https:/

Can't import Google Play Services library to project

送分小仙女□ 提交于 2019-12-24 02:06:21
问题 I am trying to import google play services into my project. I am using Eclipse and went to File->Import->Existing Android Code Into Workspace->Next->Browse Browsed to: C:\Users\Ami\android-sdks\extras\google\google_play_services Here I saw samples/map , samples/panorama , and samples/plus . If I browse even deeper to: C:\Users\Ami\android-sdks\extras\google\google_play_services\libproject\google-play-services_lib I get the error or Select a directory to search for existing Android projects ,

Error when trying to sign in with google game services

≡放荡痞女 提交于 2019-12-24 01:22:26
问题 i'm attempting to integrate google game services into my application but i get an error when i try to sign in with a test account. I have followed all their instructions from https://developers.google.com/games/services/training/signin . My account is added as a test account, the signature is the eclipse debug signature, the SHA1 code is properly added, i also double check my client id and it is ok both in my code and on the developer console. but it does not work, this is what i get in my

java.util.zip.ZipException: duplicate entry: AbstractHttpContent.class

与世无争的帅哥 提交于 2019-12-24 01:12:45
问题 I'm getting the duplicate entry error for abstractHttpContent.class which is part of app engine. I'm using google app engine backend. I also have multidex enabled, without multidex it give me an method exceeded error. here is my app gradle file apply plugin: 'com.android.application' apply plugin: 'com.google.gms.google-services' android { compileSdkVersion 23 buildToolsVersion "23.0.2" defaultConfig { applicationId "com.example.joseph.googlesign_in" minSdkVersion 16 targetSdkVersion 23

What is the difference between Google Developers Console project and a Google **Play** Developers Console project?

天涯浪子 提交于 2019-12-24 00:59:57
问题 I have removed my Google Developer Console project. Are these projects identical to each other? If I remove one, will it remove the other? 回答1: Difference between Google Developers Console and a Google Play Developers Console? Google Developers Console: Google Developers (previously Google Code) is Google's site for software development tools, application programming interfaces (APIs), and technical resources. The site contains documentation on using Google developer tools and APIs—including

Android LocationClient mock location not set

我的未来我决定 提交于 2019-12-24 00:58:05
问题 I'm trying to mock locations using the Play Services LocationClient . I have: Added the ACCESS_MOCK_LOCATION permission. Called setMockMode(true) on my LocationClient Called setMockLocation(Location) However, when I call getLastLocation() , I always get null . No updates are pushed to the LocationListener , and the null never changes. 来源: https://stackoverflow.com/questions/24690209/android-locationclient-mock-location-not-set

I want update the Application on playstore with changed targetSdkVersion

只谈情不闲聊 提交于 2019-12-24 00:03:11
问题 I have already updated an app to playstore with below-mentioned uses-SDK: <uses-sdk android:maxSdkVersion="23" android:minSdkVersion="17" android:targetSdkVersion="23"/> I want to downgrade my targetSdkVersion "23" to "22" . I've done it. if I upload to playstore, will the update work for all the users properly? 回答1: You won't have any problem at all. What you are saying with your <uses-sdk> is that your app is fully tested to run in version 22 and can even run in lower versions until 17. I

Failed to sign in error in google play games on some phones

烂漫一生 提交于 2019-12-23 20:25:56
问题 I am developing an app that implements the google play games turn based multiplayer api.App works fine in my phone while I was developing and I could sign into multiplayer. But when I tested my app in another phone with same features and configurations, it shows error: Failed to sign in. Please check your network connection and try again. I am not positive if this has anything to do with my phone using my gmail account which is the developer account and the second phone using another gmail

GCM notifies not reaching device having google play service 6.5.99

风流意气都作罢 提交于 2019-12-23 19:00:03
问题 Used Master commonsguy GCM client code and trying GCM notifies. Works well if i upgrade to latest GPS apk i.e 8.1.15. Device has inbuild GPS apk version 6599000(6.5.99) and devices fail to receive GCM messages. int resultCode = GooglePlayServicesUtil.isGooglePlayServicesAvailable(applicationContext); resultCode is 2 which is SERVICE_VERSION_UPDATE_REQUIRED GPS lib project(D:\andySDK\extras\google\google_play_services) version is 7571000.If i make it to 6599000 i get error need 7571000 found

Admob Impressions/Clicks not updating after uploading it on playstore

橙三吉。 提交于 2019-12-23 16:33:55
问题 I had created a banner admob ad using this link. App it was working good. I even got publisher id and I was able to view impressions and clicks from Admob website. But after I completed the development, I uploaded the app on play store and i am not able to view any ads impression/clicks from Admob website though ads are showing inside the app downloaded from playstore. Though Impressions/clicks are showing as long as I am viewing it on test device. But no impression/clicks are updating if I