Magnet script for UNITY 3D
I'm working on a Google Cardboard project, right now i have a demo for Android where u can look around in a special scene i build in UNITY 3D, everything is working fine & looking good, but what I really want is: I want to walk forward when I press the Google Cardboard magnet button. I found a few script's on the web, but I do not know exactly how to make these scripts work in my UNITY project. Can anybody help me further with this? Assuming you are able to read the magnet input correctly. This is how I did an FPS style controller script: In Unity5 import the asset package Standard Assets