How to close and reopen a GLUT window in a loop?
问题 I am doing a simple OpenGL freeglut project where I need to close an OpenGL window and when given a command, reopen it in the initial state (Like a game staring again when the replay button is pressed). I want to do something like this - while (c == 'y') { glutDisplayFunc(display); glutMouseFunc(mouse); glutMainLoop(); printf ("Want to play again? (y/n)\n"); scanf ("%c", &c); } How can I do this? I saw about glutDestroyWindow() somewhere but couldn't figure out how to use that in my case. 来源: