LibGdx: Utilizing a Gesture Listener
问题 I would like to use some of the more complex touch screen gestures that you can't access from Gdx.input I saw that to do this i must create a Gesture listener so i created the class GestureHandler and copied the code from the wiki. My gesture handler looks like this: public class GestureHandler implements GestureListener { @Override public boolean touchDown(float x, float y, int pointer, int button) { return false; } @Override public boolean tap(float x, float y, int count, int button) {