Are GDI, GDI+ and OpenGL really obsolete/deprecated? [closed]
If you open the page "Graphics and Gaming (Windows)" on microsoft.com the last category is described as Legacy Graphics: Technologies that are obsolete and should not be used in new applications. This category includes (among others) the following APIs: GDI GDI+ OpenGL What's your opinion? If i want to roll out a new software today it must support Windows XP (still about 50% of all installed systems). Direct2D requires Windows 7/Vista. What else should be used? I suspect that Microsoft's definition of "legacy" has little to do with what any sensible developer should do, and is instead based on