Disable collision completely of a body in AndEngine Box2D
问题 I am working on a Bubble Shooter type game where I want a body not to collide with any thing else when its burst or falling down. I cant use collision filtering because all the bodies on the scene are of same type. I want to disable the collision. I don't want to collide a body with any other body.Some one told me to set the isSensor flag to true but again I am not able to get the flag and set it. Please help. 回答1: Found the answer: for(int i=0; i<getBody().getFixtureList().size();i++){ this