fxml

How to bind Pane with another Pane in JavaFX

烂漫一生 提交于 2019-12-02 08:53:25
问题 I'm finding the way that how to bind the size of a pane with the outer pane. I could bind the size ofRectangle with Pane, But couldn't bind an inner pane (Red dotted rectangle) with outer pane (Blue dotted rectangle) Why I couldn't do it It seems to be that Pane does not provide bind method for widthProperty Objects At least, bind width with TextArea of inner Pane with outer Pane I'll make many new tabs, therefore, I prefer to bind inner Pane with outer Pane rather than bind TextArea directly

How can I avoid the display of percentage values, when using the ProgressIndicator of JavaFX UI Controls

狂风中的少年 提交于 2019-12-02 08:24:38
I am pretty new to Java and would like get rid of the displayed percentage value of the ProgressIndicator in Java FX. Is there a method to disable the value display? I checked the documentation , but as far as I understand it and couldn't find the right method. Thank you for your help!! Editing the Text value Since the Text node used for displaying the progress value is hidden in an inner class within the ProgressIndicatorSkin class, the best way to access it is using lookups, trying to find this node by its styleclass percentage . This snippet will just remove the % character. private Text

Unable to insert values into tableview - JavaFx

早过忘川 提交于 2019-12-02 08:00:55
问题 I am new to JavaFx and I am trying to create a tableview and fxml is created using scene builder. If I run the program, the table is not getting the values. I found that this question is somehow matching with my requirement (javaFX 2.2 - Not able to populate table from Controller), but my code is matching with that too. But still I am not able to get the values in the table. I have referenced the following video : http://www.youtube.com/watch?v=HiZ-glk9_LE My code is as follows, MainView.java

NullPointerException load fxml

。_饼干妹妹 提交于 2019-12-02 07:39:35
I want to load an fxml file in my application. I use the next code: try { FXMLLoader loader = new FXMLLoader(); loader.setController(null); loader.setRoot(null); loader.setResources(ResourceBundle.getBundle(BUNDLE)); Node root = null; root = (Node) loader.load(JfxUtils.class.getResource(fxml).openStream()); return root; } catch (IOException e) { throw new IllegalStateException("cannot load FXML screen", e); } With some fxml, all work fine, with others I get this exception: Caused by: java.lang.NullPointerException at javafx.fxml.FXMLLoader.equals(FXMLLoader.java:1856) at javafx.fxml.FXMLLoader

JavaFX Window Changer using FXML

好久不见. 提交于 2019-12-02 07:39:06
I'm currently attempting to make a Window (Scene) changer when clicking on a button. Specifically, changing the window when logging in a user. I would like to know how I can possibly reduce redundant code, and placing the methods responsible for changing windows in a centralized place. Is there a specific design pattern to follow? So far, I have this: Main.java public class Main extends Application { @Override public void start(Stage stage) throws Exception { Parent root = (Parent) FXMLLoader.load(getClass().getResource("Login.fxml")); Scene scene = new Scene(root); scene.getStylesheets().add(

Adding a TilePane instantiated in .java files to FXML

我与影子孤独终老i 提交于 2019-12-02 07:23:50
I'm trying to add a TilePane with ImageView children to a scene in JavaFX. Currently, my FXML is loading an empty TilePane. The current FXML line that i have making the TilePane is <TilePane id="MapPane" fx:id="mapPane" layoutX="3.0" layoutY="0.0" prefColumns="9" prefHeight="560.0" prefTileHeight="112.0" prefTileWidth="112.0" prefWidth="1277.0" visible="true"\> where mapPane is the name of the variable in my .java file controller: /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package screens.gameScreen; import screens.*; import mule.*; import

All JavaFX FXML objects null in controller

為{幸葍}努か 提交于 2019-12-02 06:16:47
I realise that this question has been asked before but none of the solutions have worked for me. I am starting a thread from my controller, and from there the thread gets some data from my database. The thread sends the data to my interface which is implemented in the controller. I get a null pointer exception when trying to access any of my JavaFX elements from there. Here is my controller: public class SettingsPage implements PrizeReceiver{ @FXML AnchorPane settingsAnchor; @FXML ListView<String> prizeList; @FXML TextField prizeField; @FXML Button load; void init(AnchorPane rootPane){

Custom FXML component (w/ controller) doesn't appear in SceneBuilder's “Import jar” dialog

吃可爱长大的小学妹 提交于 2019-12-02 06:15:08
I am following this in creating a custom component and importing it. However, when it gets to the Import Dialog after clicking the jar file, it does not appear. When I comment out the code the tutorial used for the constructor, it appears again. However, none of the subcomponents I used to make the custom one appear. Why and how do I fix it? Also, I am using a VBox instead of an AnchorPane (as seen in the tutorial) for my own thing. Code of constructor as seen in tutorial: public CommodityImageLabel() { FXMLLoader fxmlLoader = new FXMLLoader( getClass().getResource("/fxml/CommodityImageLabel

JavaFX Node.lookup() returning null only for some elements in Parent loaded with FXMLLoader

萝らか妹 提交于 2019-12-02 05:04:22
问题 I've loaded a Parent from FXML, added it to a Pane within a scene/stage and shown it, then immediately afterwards I lookup components. lookup() returns null for some but non-null for others. Under what circumstances would it do that? Here's the loading and lookup code: rootUi = FXMLLoader.load(getClass().getResource("PracticeScreen.fxml")); // added to Parent within stage and setVisible(true) analysisGroup = (Pane)rootUi.lookup("#analysisGroup"); // null stickiesPane = (Pane)rootUi.lookup("

JavaFX Node.lookup() returning null only for some elements in Parent loaded with FXMLLoader

巧了我就是萌 提交于 2019-12-02 03:18:47
I've loaded a Parent from FXML, added it to a Pane within a scene/stage and shown it, then immediately afterwards I lookup components. lookup() returns null for some but non-null for others. Under what circumstances would it do that? Here's the loading and lookup code: rootUi = FXMLLoader.load(getClass().getResource("PracticeScreen.fxml")); // added to Parent within stage and setVisible(true) analysisGroup = (Pane)rootUi.lookup("#analysisGroup"); // null stickiesPane = (Pane)rootUi.lookup("#stickiesPane"); // null scoreScroll = (ScrollPane)rootUi.lookup("#scoreScrollPane"); // GOOD tintLayer =