free

use tinyMCE with angular 6 without apikey (free)

て烟熏妆下的殇ゞ 提交于 2019-12-12 19:09:33
问题 I tried to install tinyMCE with angular 6. I am following the docs on https://www.tiny.cloud/docs/integrations/angular2/. Everything OK but I must to have an apiKey to use the tinyMCE cloud. I got the error : "This domain is not registered with TinyMCE Cloud. Start a free trial to discover our premium cloud services and pro support." I want to use the self hosted version without apiKey. So as explained on the doc https://www.tiny.cloud/docs/integrations/angular2/#loadingtinymcebyyourself we

Heap corruption while freeing memory

两盒软妹~` 提交于 2019-12-12 10:50:07
问题 I have a class as follows struct CliHandler { CliHandler(int argc, char** argv); ~CliHandler(); int doWork(); int argc_; char** argv_; private: CliHandler(const CliHandler&){} CliHandler& operator=(const CliHandler&){} }; //Constructor CliHandler::CliHandler(int argc, char** argv) { //set command line parameters argc_ = argc; argv_ = (char**) malloc(argc_ * sizeof(char*)); for(int i=0; i<argc_; ++i) { std::cout<<sizeof(argv[i]); argv_[i] = (char*) malloc(strlen(argv[i]) * sizeof(char));

Do I need to free the strtok resulting string?

大憨熊 提交于 2019-12-12 08:23:50
问题 Or rather, how does strtok produce the string to which it's return value points? Does it allocate memory dynamically? I am asking because I am not sure if I need to free the token in the following code: The STANDARD_INPUT variables is for exit procedure in case I run out of memory for allocation and the string is the tested subject. int ValidTotal(STANDARD_INPUT, char *str) { char *cutout = NULL, *temp, delim = '#'; int i = 0; //Checks the number of ladders in a string, 3 is the required

Deallocate memory with free() does not work [closed]

房东的猫 提交于 2019-12-12 06:48:27
问题 Closed . This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed 2 years ago . Here is a small program which fills some arrays and prints its content on the screen: #include <stdlib.h> #include <stdio.h> typedef struct{ double **plist; int plistSize; } ParticleList; void sendPar(int *n, int np){ // allocate memory for struct pl ParticleList pl; // allocate memory for

glibc detected ./.a.out: free(): invalid pointer

浪尽此生 提交于 2019-12-12 05:55:26
问题 typedef struct _PERSON { size_t age; unsigned char* name; }PERSON; int init(PERSON** person) { (* person) = (PERSON *) malloc(sizeof(struct _PERSON)); (* person)->age = 1; (* person)->name = (unsigned char *) malloc(sizeof(4)); (* person)->name = "NAME"; return 0; } void close(PERSON** person) { (* person)->age = 0; if((* person)->name != NULL) { free((* person)->name); } if((* person) != NULL) { free((* person)); } } int main(int argc, char* argv[]) { PERSON* p; init(&p); printf("%d\t%s\n",

Basic C pointer allocation/deallocation

邮差的信 提交于 2019-12-12 02:58:31
问题 Writing code in C, never formally learned any of it, using GNU's GSL library, quick fundamental question. Correct me if I'm wrong, but the way I understand it, when I allocate memory to use for my matrices (using the built-in var = gsl_matrix_alloc(x,x) ) and store them in a variable, I'm essentially creating a pointer, which is simply some address of memory, like: x01234749162 which POINTS to the first pointer/memory location of my GSL matrix. Tracking when to deallocate the memory of the

Freeing 2D array - Heap Corruption Detected

早过忘川 提交于 2019-12-12 02:46:39
问题 EDIT: Sorry guys, I forgot to mention that this is coded in VS2013. I have a globally declared struct: typedef struct data //Struct for storing search & sort run-time statistics. { int **a_collision; } data; data data1; I then allocate my memory: data1.a_collision = (int**)malloc(sizeof(int)*2); //Declaring outer array size - value/key index. for (int i = 0; i < HASH_TABLE_SIZE; i++) data1.a_collision[i] = (int*)malloc(sizeof(int)*HASH_TABLE_SIZE); //Declaring inner array size. I then

Am I calling free() correclty on my struct pointer?

被刻印的时光 ゝ 提交于 2019-12-12 02:45:57
问题 So while testing my struct I use the following method. You can see that I call free on the pointer at the end of the method. Is this right? void test() { VariableVector *labelVector = initVariableVector(); VariableVector *variableVector = initVariableVector(); // do some stuff with labelVector and variableVector free(labelVector); free(variableVector); } This is what my struct init methods look like: Variable* initVariable(char *variableName, char *arrayOfElements, int32_t address) { Variable

How to release/free IntPtr to function pointer?

我怕爱的太早我们不能终老 提交于 2019-12-11 12:16:29
问题 I've got native DLL (without sources) with two extern methods: Init and DoSomeWork . Here is my class-wrapper: public class MyClass : IDisposable { [DllImport(@"myDLL.dll", SetLastError = true, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, EntryPoint = "EntryPoint#1", ExactSpelling = true)] private static extern IntPtr InitNative(); [DllImport(@"myDLL.dll", SetLastError = true, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, EntryPoint = "EntryPoint

Free/delete strtok_r pointer before processing complete string?

狂风中的少年 提交于 2019-12-11 11:46:51
问题 When trying to delete/free character ptr without being processed completely by strtok_r , its giving me stack trace error. I know that one cannot free/delete a strtok_r char ptr in a regular way, without completing the whole strings separation process by strtok_r func. Can anyone tell me how to free a char ptr, when its under process by strtok_r ? char *data = new char[temp->size()+1];//temp is of type string copy(temp->begin(),temp->end(),data); data[temp->size()]='\0'; count = 0; while