flutter-animation

Overflow warning in AnimatedContainer adjusting height

感情迁移 提交于 2019-12-08 08:15:44
问题 Example Using the CupertinoPicker, I want it to animate into view below a textinput, using the AnimatedContainer, but when it becomes visible, I get an overflow warning. From what I've seen you cannot adjust the size of the CupertinoPicker, only it's parent. Is there a better solution? Column( children: <Widget>[ buildTextField( field: 'limit', label: 'How Many Guests?', controller: TextEditingController( text: eventModel.event['limit']), onTap: () { showPicker.value = !showPicker.value; }, )

How to add animated transitions when changing Widget on BLoC pattern?

寵の児 提交于 2019-12-07 08:21:48
问题 so I was following bloc login tutorial, and while I managed to complete it, I'm still fairly new to Flutter & Dart. There is a portion of the code where, depending on the state, the code returns a different widget, instead of a new Scaffold. Since it's not using routes, the transition between pages looks choppy and akward. return BlocProvider<AuthenticationBloc>( bloc: authenticationBloc, child: MaterialApp( debugShowCheckedModeBanner: false, home: BlocBuilder<AuthenticationEvent,

In Flutter, how can I change some widget and see it animate to its new size?

主宰稳场 提交于 2019-12-06 13:43:13
问题 I would like to change the child of some widget, and then see it animate to the new child's height, also with a fade transition. I can do that with AnimatedCrossFade , but then I must keep both firstChild and secondChild , which I cannot. If I use AnimatedSwitcher , it lets me simply change its child, but then it only animates the fade, not the size. The AnimatedContainer also doesn't work, since I don't know the size of the children in advance. Is there some widget I am missing that does

Animation is slow in flutter

删除回忆录丶 提交于 2019-12-06 07:01:00
I am animating line in canvas in flutter.i am using AnimationController to control the animation. When i animate a single line, it is get animated without any lag or performance issue.But when i animate more than 10 lines it gets struck and lagging when rendering the line.In each frame redraw is getting called in order to animate the line .How to overcome this issue. Code Snippet class CrossPainter extends CustomPainter { Paint _paint; double _fraction; CrossPainter(this._fraction) { _paint = Paint() ..color = Colors.blue ..strokeWidth = 10.0 ..strokeCap = StrokeCap.round; } @override void

LinearProgressIndicator Flutter Usage

这一生的挚爱 提交于 2019-12-06 06:13:21
问题 I am learning Flutter allthought i dont know if it is right decition or not. Any way i want to use LinearProgressIndicator Component from Material Librery but i didnt get how to use it i tried this code: import 'dart:async'; import 'package:flutter/material.dart'; void main() { runApp(new MaterialApp( debugShowCheckedModeBanner: false, home: new MyApp(), )); } class MyApp extends StatefulWidget { @override MyAppState createState() => new MyAppState(); } class MyAppState extends State<MyApp> {

How to add animated transitions when changing Widget on BLoC pattern?

可紊 提交于 2019-12-05 12:03:17
so I was following bloc login tutorial , and while I managed to complete it, I'm still fairly new to Flutter & Dart. There is a portion of the code where, depending on the state, the code returns a different widget, instead of a new Scaffold. Since it's not using routes, the transition between pages looks choppy and akward. return BlocProvider<AuthenticationBloc>( bloc: authenticationBloc, child: MaterialApp( debugShowCheckedModeBanner: false, home: BlocBuilder<AuthenticationEvent, AuthenticationState>( bloc: authenticationBloc, builder: (BuildContext context, AuthenticationState state) { if

How to use Flutter to build a bottom sheet widget which is able to drag up to full screen?

大兔子大兔子 提交于 2019-12-05 08:06:14
I want to build a bottom sheet widget which is able to drag up to full screen. Can anyone tell me how to do this? Google map has a widget is able to do this. Here is the screenshot (check attached image): Before drag up: After drag up: Neither the modal nor the persistent bottomsheets can be dragged into view. The persistent bottomsheet must be triggered open (e.g., by pressing a button) & THEN it may be dragged up & down until finally out of view. I wish there was an option to allow it to be dragged into view... Rubber should meet your needs; I gave it a try but it always freaks out when I

In Flutter, how can I change some widget and see it animate to its new size?

孤者浪人 提交于 2019-12-04 20:27:29
I would like to change the child of some widget, and then see it animate to the new child's height, also with a fade transition. I can do that with AnimatedCrossFade , but then I must keep both firstChild and secondChild , which I cannot. If I use AnimatedSwitcher , it lets me simply change its child, but then it only animates the fade, not the size. The AnimatedContainer also doesn't work, since I don't know the size of the children in advance. Is there some widget I am missing that does what I need, and if not, how can I do that without resorting to AnimationController s? This solves the

LinearProgressIndicator Flutter Usage

烂漫一生 提交于 2019-12-04 10:25:31
I am learning Flutter allthought i dont know if it is right decition or not. Any way i want to use LinearProgressIndicator Component from Material Librery but i didnt get how to use it i tried this code: import 'dart:async'; import 'package:flutter/material.dart'; void main() { runApp(new MaterialApp( debugShowCheckedModeBanner: false, home: new MyApp(), )); } class MyApp extends StatefulWidget { @override MyAppState createState() => new MyAppState(); } class MyAppState extends State<MyApp> { @override Widget build(BuildContext context) { return new Scaffold( appBar: new AppBar( title: new

Changing speed of InkWell

試著忘記壹切 提交于 2019-12-04 08:33:04
I am having trouble replicating a normal settings menu in Flutter. I am using an InkWell to try to create the splash effect that normally occurs when you tap on a settings option. The problem is that the splash effect appears way too fast compared to how it normally is. Basically, I just want to slow down the InkWell. It's possible to create what you wanted but it requires a custom splashFactory under InkWell class. As you see in the variables below, these are meant to be private values and they are not open to modification within classes. const Duration _kUnconfirmedSplashDuration = const