flash-builder

Deploying to a server and remote debugging with FlashDevelop?

混江龙づ霸主 提交于 2019-12-02 20:57:47
问题 Is there any way to automatically deploy to a server after I build a flex app, and then debug using the remote url ? This is totally possible in FlashBuilder, but I am highly hoping that it can be done in FD as well. 回答1: You can script any action you want in a batch file and then go to Project->Properties->Build->Post-build-command and enter your batch file execution line. To jump to a debug URL after compiling, just go into Project->Properties->Output, select "Open document" and type your

Eclipse Plugin does not work in FlashBuilder/FlexBuilder Standalone

你。 提交于 2019-12-02 19:32:36
问题 created an Eclipse plugin that contributes to the UI by a new project wizard a new menu in the context menu of projects in the Package Explorer a new project nature + builder a new preference page for the plugin The plugin works fine when installed in a normal Eclipse instance with Flex/Flashbuilder as plugin. The problem now is, that the plugin never gets activated when i install it in a Flex/Flashbuilder Standalone instance. Neither of the features described above is available. I even have

How to view shell commands used by eclipse “run configurations”

这一生的挚爱 提交于 2019-12-02 16:36:41
Given a "run configuration" in Eclipse, I want to print out the associated shell command that would be used to run it. For example: Right now, in Eclipse, if I click "play" it will run: mvn assembly:directory -Dmaven.test.skip=true I don't see that command, I just know that's what the IDE must run, at some point. However, some of the other run configurations are far more complex with long classpaths and virtual machine options and, frankly, sometimes I have no idea what the equivalent shell command would be (particularly when it comes to Flex). There must be some way to access the shell

Actionscript 3 - List error when loading another a swf in my swf

你说的曾经没有我的故事 提交于 2019-12-02 14:32:40
问题 I am working on a AS3/Flash game and we are running into an issue when we load our home page swf into our login swf after someone successfully logs in. TypeError: Error #2007: Parameter child must be non-null. at flash.display::DisplayObjectContainer/addChildAt() at fl.controls::BaseButton/drawBackground() at fl.controls::LabelButton/draw() at fl.controls::Button/draw() at fl.core::UIComponent/drawNow() at fl.controls::List/drawList() at fl.controls::List/draw() at fl.core::UIComponent

AS3 - TextField: Embedded font

眉间皱痕 提交于 2019-12-02 12:59:34
问题 This code will not render text to the screen. Changing, drawText.embedFonts = false; Renders text, but font size doesn't modify or the color. package { import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; import flash.text.*; public class DrawText extends Sprite { private var drawText:TextField; private var myFormat:TextFormat; [Embed(source="c:/windows/fonts/verdana.ttf", fontFamily="Verdana", embedAsCFF="false")] private var verdana:Class; public function

How to set an AS3 application size according to the screen size (for mobile devices)?

淺唱寂寞╮ 提交于 2019-12-02 10:06:34
问题 I am developing an AS3 application (not a Flex one) using Flash Builder 4.5. My application can set its graphical components automatically according to stageWidth/stageHeight. My problem is with the actual application size. If I do not specify width/height in the SWF meta tag, my application is compiled according to the default (550x400?). If I do specify (for example 800x480), I won't be able to support other resolutions correctly. Is there a way to tell the compiler to see the application

Eclipse Plugin does not work in FlashBuilder/FlexBuilder Standalone

那年仲夏 提交于 2019-12-02 10:06:11
created an Eclipse plugin that contributes to the UI by a new project wizard a new menu in the context menu of projects in the Package Explorer a new project nature + builder a new preference page for the plugin The plugin works fine when installed in a normal Eclipse instance with Flex/Flashbuilder as plugin. The problem now is, that the plugin never gets activated when i install it in a Flex/Flashbuilder Standalone instance. Neither of the features described above is available. I even have no idea how to debug this, error-log (workspace/.metadata/.log) the following message appears, (but i

Flash builder 4.6 into Eclipse indigo

…衆ロ難τιáo~ 提交于 2019-12-02 08:45:24
I have flash builder 4.6 and eclipse indigo installed seperately on my window pc.I want to run java code in either flash builder or run flex code in eclipse indigo.Could i use flash builder files to include in eclipse as plugins or use eclipse file in flash builder to fulfill my need. Either works. Flash Builder 4.6 is built on Eclipse Indigo 32-bit, and there's a utility to install the FB plug-in to an existing Eclipse 32-bit installation (in the Flash Builder's utities directory, Adobe Flash Builder 4.6 Plug-in Utility.exe). So, either add the Java plugins to FB, or run the util to plug into

How to implement Undo and Redo feature in as3

余生颓废 提交于 2019-12-02 08:19:27
I am going to create an application in that i have to implement an Undo and Redo feature. In the application there will be multiple objects located on stage and user can customize the position of the objects. But when user clicks on Undo the object go back to their default position and after clicking on redo object will move on the new position. So my question is how can i apply these feature in my application? Is there any library or any third party classes? Can some one help me? Thanks in advance. Take a look at the command pattern . It's well suited to undo/redo type problems. If you only

How to set an AS3 application size according to the screen size (for mobile devices)?

≯℡__Kan透↙ 提交于 2019-12-02 05:43:29
I am developing an AS3 application (not a Flex one) using Flash Builder 4.5. My application can set its graphical components automatically according to stageWidth/stageHeight. My problem is with the actual application size. If I do not specify width/height in the SWF meta tag, my application is compiled according to the default (550x400?). If I do specify (for example 800x480), I won't be able to support other resolutions correctly. Is there a way to tell the compiler to see the application size according to the device's/stage's sizes? If you want the dimensions of your app to change according