flash-builder

Flex 4.5.1 runtime ReferenceError: Error #1065: Variable … is not defined

て烟熏妆下的殇ゞ 提交于 2019-12-05 23:40:29
Ok, I need some help on this one. I upgraded from Flash Builder 4 to Flash Builder 4.5 and have switched my project to the 4.5.1 sdk. I use an ant script to build my project, so I modified it to use the appropriate flexTasks.jar, mxmlc, etc... Now, if I start out with a blank bin-debug folder, then build and run the app everything works fine. However, if I then make a code change and build (without deleting the bin-debug) then run the app I get a runtime error: ReferenceError: Error #1065: Variable ... is not defined. at flash.display::MovieClip/nextFrame() at mx.managers::SystemManager

Compiling as3 project to swc file in flashbuilder

六月ゝ 毕业季﹏ 提交于 2019-12-05 21:03:58
i have a question and i'm hoping to find an answer here, i created a flashbuilder project that contains some classes with functions that i use often, i have around 6 classes, would it be possible to compile these classes to a swc file so i just have to add the swc in a new project to access them? Or isnt it possible to create swc's with flashbuilder? Maybe i could do it in flash but dont have any idea how to compile multiple classes into 1 swc. file. Sorry if this is a stupid question but ive never used it before and couldnt find much about is. Inside FlashBuilder create a new "Flex Library

Record h.264 video in Flash without streaming server?

匆匆过客 提交于 2019-12-05 18:24:08
Is it at all possible to save h.264 video from the Flash/Actionscript Camera (i.e. webcam) without needing a streaming server (like fms/wowza/red5)? Where I'm also going with this is, I'd like to take the sampleData from Microphone, and transcode it client-side so that a user can record h.264/aac (or mp3) and store it locally or remotely for easy viewing in a mp4 container.... Any tips before I re-invent the wheel or run into a roadblock? Adobe made sure that you need a streaming server for the recording. At least Red5 server is free, and can be installed as part of your Air application. Web

How does Flash Builder determine which sdk libraries to include?

本秂侑毒 提交于 2019-12-05 04:04:27
When creating a new project in Flash Builder, how does it determine which sdk libraries to include in the build path? If I create a new plain Actionscript project and select Flex 4.1 the following libraries show up in the build path: playerglobal textLayout osmf flash-integration flex utilities If I go back and switch to Flex 3.5 it only includes: playerglobal flex utilities If I make a new Flex Web project and select Flex 3.5 it includes: playerglobal framework automation automation_agent automation_dmv automation_flashflexkit datavisualization qtp rpc utilities Are these values hardcoded in

How do I upgrade Flash Builder 4.6 to AIR 3.4?

与世无争的帅哥 提交于 2019-12-04 20:41:37
AIR 3.4 was just released, with features like workers and native APN support. How do I upgrade my existing Flash Builder installation to use the new AIR SDK? Upgrading Flash Builder 4.6 to AIR 3.4 Directions for Mac OSX. 1) Go to the sdks directory in your existing FB directory. On my machine it's /Applications/Adobe Flash Builder 4.6/sdks. EDIT: I discovered that the merged Flex/AIR SDK is available here: http://gaming.adobe.com/getstarted/ The merged version of the instructions I had here before do not result in a stable SDK. Download the SDK from the link above, unzip it somewhere (be aware

Using IntelliJ IDEA 12 for Flex Development

試著忘記壹切 提交于 2019-12-04 14:44:31
问题 I have been using Flex / Flash Builder for a number of years. The latest release of Flash Builder (4.7) seems to come with quite a few problems, the biggest of those being: Does not detect component ID s in MXML. For example, you cannot Find Usages of the ID of a component. Keeping the cursor on the ID of a component does not even mark occurrences of the ID. Instead, it marks occurrences of the actual id words in the MXML. Extremely slow. I am seriously evaluating moving over to IntelliJ IDEA

AIR 3.6 iOS - Load external SWF with ABC

馋奶兔 提交于 2019-12-04 09:56:05
With AIR 3.6, is it finally possible to load an EXTERNAL swf file with AS3 code from the web and use it on the iOS device? I see on their web page they say the new features include: Packaging and Loading Multiple SWFs: This feature provides developers better memory management by allowing them to load the assets they need dynamically at ANY time from multiple SWFs and not have to load it up-front. Just to make it clear, does this mean it only work for swfs packaged with the application, or also with externals swfs? This was just announced in AIR 3.7 not 3.6. AIR 3.6 includes the ability to

Flash Builder 4.6 always shows blank html page on run in Google Chrome

不问归期 提交于 2019-12-04 09:26:16
Flash Builder 4.6 always shows blank html page on run in Google Chrome. I have tried everything but nothing works. Kindly help. Simple answer: Do not use Chrome for debugging Flash Builder projects. For debugging, do this: Go into the Debug Configurations (Run > Debug Configurations) Find the configuration for the current project Under "URL or path to launch", uncheck "Use default" and browse for the SWF (html is default). This will open the debug in the actually Flash Debug Player instead (as it happens in Flash CS) or Open your Flash Builder/Eclipse Preferences Filter for "browser" and

Flash builder 4.6 into Eclipse indigo

五迷三道 提交于 2019-12-04 06:40:00
问题 I have flash builder 4.6 and eclipse indigo installed seperately on my window pc.I want to run java code in either flash builder or run flex code in eclipse indigo.Could i use flash builder files to include in eclipse as plugins or use eclipse file in flash builder to fulfill my need. 回答1: Either works. Flash Builder 4.6 is built on Eclipse Indigo 32-bit, and there's a utility to install the FB plug-in to an existing Eclipse 32-bit installation (in the Flash Builder's utities directory, Adobe

Flash builder 4.6 - code behind approach

◇◆丶佛笑我妖孽 提交于 2019-12-04 06:39:50
问题 I'm trying to figure out the right approach for "Code behind" using flash builder for a mobile app: I'm creating a flex mobile AIR project (Based on the "Tabbed view" template) setting my UI in design mode now I want all the logic to be in a separate class that will change the UI look accordingly Sounds easy, however I can't really get the approach for doing it, any help is appreciated :) Update: main app: <?xml version="1.0" encoding="utf-8"?> <s:TabbedViewNavigatorApplication xmlns:fx="http