error-handling

How do you assign a “rect” attribute to a pygame.sprite.rect rectangle in Pygame?

你说的曾经没有我的故事 提交于 2021-02-04 07:41:49
问题 This question has been asked before, but the code they answer doesn't apply to me. I want to check when two rectangles collide in my game, and for the circle, I put a rectangle behind the circle(it's colored black). However, when I run, I get an error saying the rectangle needs to have a rect attribute. Here is my code: clock = pygame.time.Clock() pygame.init() change = False screen = pygame.display.set_mode((400, 300)) done = False x = 100 y = 30 bound = False while not done: for event in

How do you assign a “rect” attribute to a pygame.sprite.rect rectangle in Pygame?

痴心易碎 提交于 2021-02-04 07:41:29
问题 This question has been asked before, but the code they answer doesn't apply to me. I want to check when two rectangles collide in my game, and for the circle, I put a rectangle behind the circle(it's colored black). However, when I run, I get an error saying the rectangle needs to have a rect attribute. Here is my code: clock = pygame.time.Clock() pygame.init() change = False screen = pygame.display.set_mode((400, 300)) done = False x = 100 y = 30 bound = False while not done: for event in

Swift Combine sink stops receiving values after first error

泪湿孤枕 提交于 2021-02-04 07:41:04
问题 Im moving my project to Combine from RxSwift I have a logic where I want publisher to emit event every time I click button. Acrually clicking button executed pushMe.send() pushMe .print("Debug") .flatMap { (res) -> AnyPublisher<Bool, Error> in return Future<Bool, Error>.init { closure in closure(.failure(Errors.validationFail)) }.eraseToAnyPublisher() } .sink(receiveCompletion: { completion in print("Completion received") }, receiveValue: { value in print("Value = \(value)") }) .store(in:

Swift Combine sink stops receiving values after first error

六月ゝ 毕业季﹏ 提交于 2021-02-04 07:39:47
问题 Im moving my project to Combine from RxSwift I have a logic where I want publisher to emit event every time I click button. Acrually clicking button executed pushMe.send() pushMe .print("Debug") .flatMap { (res) -> AnyPublisher<Bool, Error> in return Future<Bool, Error>.init { closure in closure(.failure(Errors.validationFail)) }.eraseToAnyPublisher() } .sink(receiveCompletion: { completion in print("Completion received") }, receiveValue: { value in print("Value = \(value)") }) .store(in:

Reconnecting on MySQL Server Has Gone Away

孤人 提交于 2021-02-02 08:57:32
问题 How can I modify this class to catch exception where MySQL Server Goes Away, and reconnect? <?php class DBConn { private $conn; public function __construct( $persistent = false ) { try { $this->conn = new PDO( "mysql:host=localhost;dbname=test", 'test', "hoollaahaoo" ); $this->conn->exec( "SET CHARACTER SET utf8" ); $this->conn->setAttribute( PDO::ATTR_DEFAULT_FETCH_MODE, PDO::FETCH_ASSOC ); if ( $persistent ) $this->conn->setAttribute( PDO::ATTR_PERSISTENT, true ); } catch( PDOException $e )

Reconnecting on MySQL Server Has Gone Away

对着背影说爱祢 提交于 2021-02-02 08:53:12
问题 How can I modify this class to catch exception where MySQL Server Goes Away, and reconnect? <?php class DBConn { private $conn; public function __construct( $persistent = false ) { try { $this->conn = new PDO( "mysql:host=localhost;dbname=test", 'test', "hoollaahaoo" ); $this->conn->exec( "SET CHARACTER SET utf8" ); $this->conn->setAttribute( PDO::ATTR_DEFAULT_FETCH_MODE, PDO::FETCH_ASSOC ); if ( $persistent ) $this->conn->setAttribute( PDO::ATTR_PERSISTENT, true ); } catch( PDOException $e )

Reconnecting on MySQL Server Has Gone Away

送分小仙女□ 提交于 2021-02-02 08:53:01
问题 How can I modify this class to catch exception where MySQL Server Goes Away, and reconnect? <?php class DBConn { private $conn; public function __construct( $persistent = false ) { try { $this->conn = new PDO( "mysql:host=localhost;dbname=test", 'test', "hoollaahaoo" ); $this->conn->exec( "SET CHARACTER SET utf8" ); $this->conn->setAttribute( PDO::ATTR_DEFAULT_FETCH_MODE, PDO::FETCH_ASSOC ); if ( $persistent ) $this->conn->setAttribute( PDO::ATTR_PERSISTENT, true ); } catch( PDOException $e )

SSIS error handling bypassed by Web Service Task

喜夏-厌秋 提交于 2021-01-29 17:41:04
问题 I've got a package which loops through a queue table. For each row to be done, it tries to download data. This is implemented using a Loop container. There are other executables outside the loop - logging, connecting to the remote service etc. I'm having trouble with error handling. What I want to happen is: Any error within the loop container should update the queue table, to say "nope, couldn't download this one" (also some other error logging, but details not important). Then carry on to

Laravel/Lumen: Method Illuminate\View\View::__toString() must not throw an exception

混江龙づ霸主 提交于 2021-01-29 17:00:38
问题 so recently, one of my higher-up coworkers stopped working at my job. Due to this, I'm left with some of his responsibilities. Our server is used by one university over here, so to make requests (i. e. a student pays one of his monthly payments) we use a SOAP service to do stuff ( https://api.uregional.net/zoap/uregional/server ). As you can see, the site displays a "Whoops, looks like something went wrong." message when it's loaded. Going into the server logs, I get this error a lot of times

How to send an error alert in UI whenever an error occurs on server side in nodejs?

风流意气都作罢 提交于 2021-01-29 15:48:27
问题 I am sending the request via AJAX to the server. I want to send the response to the AJAX call back whenever an error occurs. So for that in callback function I am writing this return code inside the error block. res.end('{"msg" : "Some error occurred", "status" : 700}'); And with status I am throwing an alert on UI with this message. But whenever the code fails or some errors occurs the console do writes the console error in console but also the server stops and failed to reload the page