equalizer

Web audio API equalizer

大憨熊 提交于 2019-12-04 21:37:33
问题 I have been looking around for creating an audio equalizer using the Web audio API: http://webaudio.github.io/web-audio-api/ I found a lot of threads about creating a visualizer, but that is of course not what I want to do. I simply want to be able to alter the sound using frequency sliders. I found that the biquadFilter should do the work, but I can't get a good result. The sound is altered consistently when I change any frequency value, but it just lowers the quality of the sound while it

Web audio API equalizer

余生长醉 提交于 2019-12-03 15:19:13
I have been looking around for creating an audio equalizer using the Web audio API: http://webaudio.github.io/web-audio-api/ I found a lot of threads about creating a visualizer, but that is of course not what I want to do. I simply want to be able to alter the sound using frequency sliders. I found that the biquadFilter should do the work, but I can't get a good result. The sound is altered consistently when I change any frequency value, but it just lowers the quality of the sound while it should alter the frequencies. I first load a sound: Audio.prototype.init = function(callback){ var $this

Add iPod Equalizer effect using AVPlayer

北城余情 提交于 2019-12-03 14:44:54
We are developing a music app using AVPlayer, which is at the end stage. Everything was on track until we started working on iPod Equalizer applying effects to the currents song. We are able to fetch the built in Equalizers list when we apply the AudioUnitProperty we don't see any effects in songs. Your valuable response will be helpful to us. You can most certainly accomplish various EQ effects using an AUGraph and AudioUnits in iOS. Basically, you would insert the effect between the source and the output of your audio. You can use things like a multichannel mixer to have some control, or

How equalize on C after fft

给你一囗甜甜゛ 提交于 2019-12-02 18:12:05
问题 first of all thanks for taking some time answering!. My problem is the next: im trying to build an equalizer on C, using fft (fast fourier transformation), since now im able to apply the fft correctly on the vector (audio samples) normalize it and then apply the inverse fft. since here all ok , but when i try to modify the result of the fft(to increase the gain of one or various frequency bands) i get just noise (even if i just slightly modify it). How can i modify this bins (real+imaginary)

How do I randomly equalize unequal values?

戏子无情 提交于 2019-12-02 09:19:29
问题 Say I have multiple unequal values a, b, c, d, e. Is it possible to turn these unequal values into equal values just by using random number generation? Example: a=100, b=140, c=200, d=2, e=1000. I want the algorithm to randomly target these sets such that the largest value is targeted most often and the smallest value is left alone for the most parts. Areas where I've run into problems: if I just use non-unique random number generation, then value e will end up going under the other values.

How do I randomly equalize unequal values?

偶尔善良 提交于 2019-12-02 06:59:32
Say I have multiple unequal values a, b, c, d, e. Is it possible to turn these unequal values into equal values just by using random number generation? Example: a=100, b=140, c=200, d=2, e=1000. I want the algorithm to randomly target these sets such that the largest value is targeted most often and the smallest value is left alone for the most parts. Areas where I've run into problems: if I just use non-unique random number generation, then value e will end up going under the other values. If I use unique number generation, then the ration between the values doesn't change even if their

How to capture output stream of audio in Android?

左心房为你撑大大i 提交于 2019-12-01 20:18:32
I am a newbie in development and I trying to create an equalizer on Android platform. How I can capture output audio stream on android? I just need to take audio information that goes out from my application. (I already searched www.developers.android.com and i have not found any information) There's currently no functionality in Android for recording audio output (well, there's the Visualizer API that let's you grab partial, low-quality audio for audio visualization purposes). If you only need to apply the effect to the audio from your own app then you could do the "recording" internally. I.e

Sound with equalizer [closed]

 ̄綄美尐妖づ 提交于 2019-12-01 04:58:15
Since a few days, I am trying to create an equalizer using C#. Seen NAudio quite a lot time, but I could not find any working equalizer which would work with naudio. Now after a few days, I am finally here @stackoverflow and hopefully, you know a way to create an equalizer using c#. PS: I've also tried out the System.Media.SoundPlayer. But that SoundPlayer does not even support anything that has to do with dsp. So is there another audio library which works with "pure" audio outside? So is there another audio library which works with "pure" audio outside? Yes there is one: https://cscore

Sound with equalizer [closed]

∥☆過路亽.° 提交于 2019-12-01 02:54:21
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 5 years ago . Since a few days, I am trying to create an equalizer using C#. Seen NAudio quite a lot time, but I could not find any working equalizer which would work with naudio. Now after a few days, I am finally here @stackoverflow and hopefully, you know a way to create an equalizer using c#. PS: I've also tried out the

How to add stereo,treble options in audio equalizer?

前提是你 提交于 2019-11-30 09:35:39
I am trying to a small audio songs equalizer. I want to add in it options of treble,stereo like it is in Poweramp player. I implemented equlizer with 5 bands successfully like this:- public class FragmentEqualizer extends Fragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container,Bundle savedInstanceState) { super.onCreateView(inflater,container,savedInstanceState); equalizer = new EQ(getActivity(), new Equalizer(0,com.androidhive.musicplayer.AndroidBuildingMusicPlayerActivity.mp.getAudioSessionId())); for(Bar bar : eqBars) bar.setActiveEQ(); maximum= EQ