DirectX full screen window to windowed by window handle with use Windows API functions
问题 Short story A game is started fullscreen but is a fullscreen directX window. The game supports windowed but I have to do it manually. I made a program in Delphi that stretch/resize any window to fit the screen (with use of a system-wide hotkey) without border and caption so it looks like a fullscreen but doesn't trigger direct hardware access. This is important because I'm using a DisplayLink adapter that doesn't support the tricks used by direct hardware access but want to play it full