countdown

angularjs make a simple countdown

做~自己de王妃 提交于 2019-11-27 09:50:28
问题 I would like make a countDown with Angular js. this is my code: Html File <div ng-app ng-controller = "countController"> {{countDown}} <div>​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ js File function countController($scope){ $scope.countDown = 10; var timer = setInterval(function(){$scope.countDown--; console.log($scope.countDown)},1000); }​​ in console.log it works I have a countdown but in {

Countdown timer using Moment js

◇◆丶佛笑我妖孽 提交于 2019-11-27 03:56:05
I am making a countdown timer for an event page, i used moment js for this. Here is fiddle for this. I am calculating date difference between event date and current date (timestamp), then using "duration" method from moment js. But the time left is not coming as expected. Expected - 00:30m:00s Actual - 5h:59m:00s Code : <script> $(document).ready(function(){ var eventTime = '1366549200'; var currentTime = '1366547400'; var time = eventTime - currentTime; var duration = moment.duration(time*1000, 'milliseconds'); var interval = 1000; setInterval(function(){ duration = moment.duration(duration

Store Time efficiently in Firebase Database?

帅比萌擦擦* 提交于 2019-11-27 03:45:50
问题 I was just wondering, is there a means to store Time in Firebase using Swift? The reason why I ask is because I want to make an application that when I create a particular object, the object will start a timer that counts down from 24 hours of when it was created. When those 24 hours expire, the object is deleted. I also want to show a count down timer to show how much longer the object has left before it's deleted. I tried storing the hour and minutes as Integers into my database but that

Objective-C : NSTimer and countdown

半世苍凉 提交于 2019-11-27 02:58:12
问题 I know that I should understand Apple's documentation for NSTimer, but I don't! I have also read a lot of questions about it but can not find one that suites my case. Well here it is: The user enter hour and minutes through textfields. I convert those to integers and display them in a "countDownLabel". How can i make the count down to zero? It would be nice to show the seconds which is something that the user didn't imported but i guess it will not be hard to show. How could somebody stop

Create a simple countdown in processing

你说的曾经没有我的故事 提交于 2019-11-27 02:14:36
I have searched up so many sites on Google to try and get this to work but NO ONE seems to have this anywhere , and if they do it's just NOT working with my program... What I am trying to achieve is to have a player recoil that when the player gets hit, he has a "x" amount of time between getting hit the first time and the second time. So I have a Boolean "hit" = false and when he gets hit, it changes to true . Which means he can't get hit again until it's changed to false again. So I'm trying to set up a function in my program to set a "timer" for "x" amount of seconds IF hit = true and once

How to use asynctask to display a progress bar that counts down?

帅比萌擦擦* 提交于 2019-11-27 01:46:52
In my application i want the user to press a button and then wait 5 mins. i know this sounds terrible but just go with it. The time remaining in the 5 min wait period should be displayed in the progress bar. I was using a CountDownTimer with a text view to countdown but my boss wants something that looks better. hence the reasoning for a progress bar. Sushil You can do something like this.. public static final int DIALOG_DOWNLOAD_PROGRESS = 0; private ProgressDialog mProgressDialog; @Override protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_DOWNLOAD_PROGRESS: mProgressDialog

how to make a countdown timer in java [closed]

淺唱寂寞╮ 提交于 2019-11-27 00:58:20
I'm a beginner(Student) in programming and was assigned to create a game. The game I'm making is called boggle. In which the player have to find words in a random letter board within a given time. but I'm having trouble with creating the timer. This is what it my timer should do: dynamic input for the time (set time) countdown from input time to 0 when o => jump out of loop All i need to know is how to make it countdown. I don't think i need a ActionListener because it starts ticking the moment the class is created. Any help, advice, links, push in the right direction will be accepted with

Javascript countdown timer that stops when window is not in focus

梦想的初衷 提交于 2019-11-26 22:01:38
问题 Ok , I'm having trouble to solve this , I'm a php / C# web developer , and have no experience or knowledge in Javascript, I have to do just this one thing that needs Javascript: When a certain page loads, a counter starts. The client must stay on this page for 20 seconds. after, I want to execute php code. So there are 2 issues concerning me, first: how do I stop the counter, if client leaves the page (meaning the page is not in focus). 2) How can I execute php in javascript? , or call a php

Android: CountDownTimer skips last onTick()!

半城伤御伤魂 提交于 2019-11-26 19:52:51
Code: public class SMH extends Activity { public void onCreate(Bundle b) { super.onCreate(b); setContentView(R.layout.main); TextView tv = (TextView) findViewById(R.id.tv); new CountDownTimer(10000, 2000) { public void onTick(long m) { long sec = m/1000+1; tv.append(sec+" seconds remain\n"); } public void onFinish() { tv.append("Done!"); } }.start(); } Output: 10 seconds remain 8 seconds remain 6 seconds remain 4 seconds remain Done! Problem: How do I get it to show " 2 seconds remain "? The time elapsed is indeed 10 seconds, but the last onTick() never happens. If I change the second

How to handle multiple countdown timers in ListView?

别来无恙 提交于 2019-11-26 18:58:58
I have a listview (with a custom list adapter), I need to display a countdown on every row. For example, if my list contains 4 items, I will have 4 rows. At this point, I need to handle 4 different countdowns (one for each row) because time is different. So far, I'm handling it the following way : in the Custom List Adapter, inside getView() method I create a new CountDownTimer and display remaining time inside TextView. But the problem is that it slows the activity a lot, I can't even scroll correctly in the worst cases (because each time a row is displayed, it creates a new CountDownTimer).