Countdown timer is delayed on pygame screen?
I've created a game; in which one of the main components is a countdown timer- however this timer is delayed and I am not able to deduce why. This is how I have the timer set up: loops = 0 minute = 1 tens = 0 ones = 0 #Timer Calculation screen.blit(cloudSky, (0,0)) if go == True: loops = loops + 1 if (loops % 60)== 0: if ones == 0 and tens == 0 and minute != 0: tens = 6 ones = 0 minute = minute - 1 if ones == 0 and tens != 0: ones = 9 tens = tens - 1 elif ones != 0: ones = ones - 1 elif tens == 0 and ones == 0: tens = 5 minute = minute - 1 elif ones == 0 and tens != 0: tens = tens - 1 if