Using GPUImage to Recreate iOS 7 Glass Effect
问题 I am trying to use the iOS 7 style glass effect in my glass by applying image effects to a screenshot of a MKMapView . This UIImage category, provided by Apple, is what I am using as a baseline. This method desaturates the source image, applies a tint color, and blurs heavily using the input vals: [image applyBlurWithRadius:10.0 tintColor:[UIColor colorWithRed:229/255.0f green:246/255.0f blue:255/255.0f alpha:0.33] saturationDeltaFactor:0.66 maskImage:nil]; This produces the effect I am