Playback and Recording simultaneously using Core Audio in iOS
I need to play and record simultaneously using Core Audio. I really do not want to use AVFoundation API (AVAudioPlayer + AVAudioRecorder) to do this as I am making a music app and cannot have any latency issues. I've looked at the following source code from Apple: aurioTouch MixerHost I've already looked into the following posts: iOS: Sample code for simultaneous record and playback Record and play audio Simultaneously I am still not clear on how I can do playback and record the same thing simultaneously using Core Audio. Any pointers towards how I can achieve this will be greatly appreciable.